amazonka-gamelift-2.0: gen/Amazonka/GameLift/Types/GameSessionStatus.hs
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DerivingStrategies #-}
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
{-# LANGUAGE LambdaCase #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
-- Derived from AWS service descriptions, licensed under Apache 2.0.
-- |
-- Module : Amazonka.GameLift.Types.GameSessionStatus
-- Copyright : (c) 2013-2023 Brendan Hay
-- License : Mozilla Public License, v. 2.0.
-- Maintainer : Brendan Hay
-- Stability : auto-generated
-- Portability : non-portable (GHC extensions)
module Amazonka.GameLift.Types.GameSessionStatus
( GameSessionStatus
( ..,
GameSessionStatus_ACTIVATING,
GameSessionStatus_ACTIVE,
GameSessionStatus_ERROR,
GameSessionStatus_TERMINATED,
GameSessionStatus_TERMINATING
),
)
where
import qualified Amazonka.Core as Core
import qualified Amazonka.Data as Data
import qualified Amazonka.Prelude as Prelude
newtype GameSessionStatus = GameSessionStatus'
{ fromGameSessionStatus ::
Data.Text
}
deriving stock
( Prelude.Show,
Prelude.Read,
Prelude.Eq,
Prelude.Ord,
Prelude.Generic
)
deriving newtype
( Prelude.Hashable,
Prelude.NFData,
Data.FromText,
Data.ToText,
Data.ToByteString,
Data.ToLog,
Data.ToHeader,
Data.ToQuery,
Data.FromJSON,
Data.FromJSONKey,
Data.ToJSON,
Data.ToJSONKey,
Data.FromXML,
Data.ToXML
)
pattern GameSessionStatus_ACTIVATING :: GameSessionStatus
pattern GameSessionStatus_ACTIVATING = GameSessionStatus' "ACTIVATING"
pattern GameSessionStatus_ACTIVE :: GameSessionStatus
pattern GameSessionStatus_ACTIVE = GameSessionStatus' "ACTIVE"
pattern GameSessionStatus_ERROR :: GameSessionStatus
pattern GameSessionStatus_ERROR = GameSessionStatus' "ERROR"
pattern GameSessionStatus_TERMINATED :: GameSessionStatus
pattern GameSessionStatus_TERMINATED = GameSessionStatus' "TERMINATED"
pattern GameSessionStatus_TERMINATING :: GameSessionStatus
pattern GameSessionStatus_TERMINATING = GameSessionStatus' "TERMINATING"
{-# COMPLETE
GameSessionStatus_ACTIVATING,
GameSessionStatus_ACTIVE,
GameSessionStatus_ERROR,
GameSessionStatus_TERMINATED,
GameSessionStatus_TERMINATING,
GameSessionStatus'
#-}