amazonka-gamelift-1.6.0: gen/Network/AWS/GameLift/UpdateRuntimeConfiguration.hs
{-# LANGUAGE DeriveDataTypeable #-}
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE TypeFamilies #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-binds #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}
-- Derived from AWS service descriptions, licensed under Apache 2.0.
-- |
-- Module : Network.AWS.GameLift.UpdateRuntimeConfiguration
-- Copyright : (c) 2013-2018 Brendan Hay
-- License : Mozilla Public License, v. 2.0.
-- Maintainer : Brendan Hay <brendan.g.hay+amazonka@gmail.com>
-- Stability : auto-generated
-- Portability : non-portable (GHC extensions)
--
-- Updates the current run-time configuration for the specified fleet, which tells Amazon GameLift how to launch server processes on instances in the fleet. You can update a fleet's run-time configuration at any time after the fleet is created; it does not need to be in an @ACTIVE@ status.
--
--
-- To update run-time configuration, specify the fleet ID and provide a @RuntimeConfiguration@ object with the updated collection of server process configurations.
--
-- Each instance in a Amazon GameLift fleet checks regularly for an updated run-time configuration and changes how it launches server processes to comply with the latest version. Existing server processes are not affected by the update; they continue to run until they end, while Amazon GameLift simply adds new server processes to fit the current run-time configuration. As a result, the run-time configuration changes are applied gradually as existing processes shut down and new processes are launched in Amazon GameLift's normal process recycling activity.
--
-- Fleet-related operations include:
--
-- * 'CreateFleet'
--
-- * 'ListFleets'
--
-- * 'DeleteFleet'
--
-- * Describe fleets:
--
-- * 'DescribeFleetAttributes'
--
-- * 'DescribeFleetCapacity'
--
-- * 'DescribeFleetPortSettings'
--
-- * 'DescribeFleetUtilization'
--
-- * 'DescribeRuntimeConfiguration'
--
-- * 'DescribeEC2InstanceLimits'
--
-- * 'DescribeFleetEvents'
--
--
--
-- * Update fleets:
--
-- * 'UpdateFleetAttributes'
--
-- * 'UpdateFleetCapacity'
--
-- * 'UpdateFleetPortSettings'
--
-- * 'UpdateRuntimeConfiguration'
--
--
--
-- * Manage fleet actions:
--
-- * 'StartFleetActions'
--
-- * 'StopFleetActions'
--
--
--
--
--
module Network.AWS.GameLift.UpdateRuntimeConfiguration
(
-- * Creating a Request
updateRuntimeConfiguration
, UpdateRuntimeConfiguration
-- * Request Lenses
, urcFleetId
, urcRuntimeConfiguration
-- * Destructuring the Response
, updateRuntimeConfigurationResponse
, UpdateRuntimeConfigurationResponse
-- * Response Lenses
, urcrsRuntimeConfiguration
, urcrsResponseStatus
) where
import Network.AWS.GameLift.Types
import Network.AWS.GameLift.Types.Product
import Network.AWS.Lens
import Network.AWS.Prelude
import Network.AWS.Request
import Network.AWS.Response
-- | Represents the input for a request action.
--
--
--
-- /See:/ 'updateRuntimeConfiguration' smart constructor.
data UpdateRuntimeConfiguration = UpdateRuntimeConfiguration'
{ _urcFleetId :: !Text
, _urcRuntimeConfiguration :: !RuntimeConfiguration
} deriving (Eq, Read, Show, Data, Typeable, Generic)
-- | Creates a value of 'UpdateRuntimeConfiguration' with the minimum fields required to make a request.
--
-- Use one of the following lenses to modify other fields as desired:
--
-- * 'urcFleetId' - Unique identifier for a fleet to update run-time configuration for.
--
-- * 'urcRuntimeConfiguration' - Instructions for launching server processes on each instance in the fleet. The run-time configuration for a fleet has a collection of server process configurations, one for each type of server process to run on an instance. A server process configuration specifies the location of the server executable, launch parameters, and the number of concurrent processes with that configuration to maintain on each instance.
updateRuntimeConfiguration
:: Text -- ^ 'urcFleetId'
-> RuntimeConfiguration -- ^ 'urcRuntimeConfiguration'
-> UpdateRuntimeConfiguration
updateRuntimeConfiguration pFleetId_ pRuntimeConfiguration_ =
UpdateRuntimeConfiguration'
{_urcFleetId = pFleetId_, _urcRuntimeConfiguration = pRuntimeConfiguration_}
-- | Unique identifier for a fleet to update run-time configuration for.
urcFleetId :: Lens' UpdateRuntimeConfiguration Text
urcFleetId = lens _urcFleetId (\ s a -> s{_urcFleetId = a})
-- | Instructions for launching server processes on each instance in the fleet. The run-time configuration for a fleet has a collection of server process configurations, one for each type of server process to run on an instance. A server process configuration specifies the location of the server executable, launch parameters, and the number of concurrent processes with that configuration to maintain on each instance.
urcRuntimeConfiguration :: Lens' UpdateRuntimeConfiguration RuntimeConfiguration
urcRuntimeConfiguration = lens _urcRuntimeConfiguration (\ s a -> s{_urcRuntimeConfiguration = a})
instance AWSRequest UpdateRuntimeConfiguration where
type Rs UpdateRuntimeConfiguration =
UpdateRuntimeConfigurationResponse
request = postJSON gameLift
response
= receiveJSON
(\ s h x ->
UpdateRuntimeConfigurationResponse' <$>
(x .?> "RuntimeConfiguration") <*>
(pure (fromEnum s)))
instance Hashable UpdateRuntimeConfiguration where
instance NFData UpdateRuntimeConfiguration where
instance ToHeaders UpdateRuntimeConfiguration where
toHeaders
= const
(mconcat
["X-Amz-Target" =#
("GameLift.UpdateRuntimeConfiguration" ::
ByteString),
"Content-Type" =#
("application/x-amz-json-1.1" :: ByteString)])
instance ToJSON UpdateRuntimeConfiguration where
toJSON UpdateRuntimeConfiguration'{..}
= object
(catMaybes
[Just ("FleetId" .= _urcFleetId),
Just
("RuntimeConfiguration" .=
_urcRuntimeConfiguration)])
instance ToPath UpdateRuntimeConfiguration where
toPath = const "/"
instance ToQuery UpdateRuntimeConfiguration where
toQuery = const mempty
-- | Represents the returned data in response to a request action.
--
--
--
-- /See:/ 'updateRuntimeConfigurationResponse' smart constructor.
data UpdateRuntimeConfigurationResponse = UpdateRuntimeConfigurationResponse'
{ _urcrsRuntimeConfiguration :: !(Maybe RuntimeConfiguration)
, _urcrsResponseStatus :: !Int
} deriving (Eq, Read, Show, Data, Typeable, Generic)
-- | Creates a value of 'UpdateRuntimeConfigurationResponse' with the minimum fields required to make a request.
--
-- Use one of the following lenses to modify other fields as desired:
--
-- * 'urcrsRuntimeConfiguration' - The run-time configuration currently in force. If the update was successful, this object matches the one in the request.
--
-- * 'urcrsResponseStatus' - -- | The response status code.
updateRuntimeConfigurationResponse
:: Int -- ^ 'urcrsResponseStatus'
-> UpdateRuntimeConfigurationResponse
updateRuntimeConfigurationResponse pResponseStatus_ =
UpdateRuntimeConfigurationResponse'
{ _urcrsRuntimeConfiguration = Nothing
, _urcrsResponseStatus = pResponseStatus_
}
-- | The run-time configuration currently in force. If the update was successful, this object matches the one in the request.
urcrsRuntimeConfiguration :: Lens' UpdateRuntimeConfigurationResponse (Maybe RuntimeConfiguration)
urcrsRuntimeConfiguration = lens _urcrsRuntimeConfiguration (\ s a -> s{_urcrsRuntimeConfiguration = a})
-- | -- | The response status code.
urcrsResponseStatus :: Lens' UpdateRuntimeConfigurationResponse Int
urcrsResponseStatus = lens _urcrsResponseStatus (\ s a -> s{_urcrsResponseStatus = a})
instance NFData UpdateRuntimeConfigurationResponse
where