amazonka-gamelift-1.5.0: gen/Network/AWS/GameLift/StopGameSessionPlacement.hs
{-# LANGUAGE DeriveDataTypeable #-}
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE TypeFamilies #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-binds #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}
-- Derived from AWS service descriptions, licensed under Apache 2.0.
-- |
-- Module : Network.AWS.GameLift.StopGameSessionPlacement
-- Copyright : (c) 2013-2017 Brendan Hay
-- License : Mozilla Public License, v. 2.0.
-- Maintainer : Brendan Hay <brendan.g.hay+amazonka@gmail.com>
-- Stability : auto-generated
-- Portability : non-portable (GHC extensions)
--
-- Cancels a game session placement that is in @PENDING@ status. To stop a placement, provide the placement ID values. If successful, the placement is moved to @CANCELLED@ status.
--
--
-- Game-session-related operations include:
--
-- * 'CreateGameSession'
--
-- * 'DescribeGameSessions'
--
-- * 'DescribeGameSessionDetails'
--
-- * 'SearchGameSessions'
--
-- * 'UpdateGameSession'
--
-- * 'GetGameSessionLogUrl'
--
-- * Game session placements
--
-- * 'StartGameSessionPlacement'
--
-- * 'DescribeGameSessionPlacement'
--
-- * 'StopGameSessionPlacement'
--
--
--
--
--
module Network.AWS.GameLift.StopGameSessionPlacement
(
-- * Creating a Request
stopGameSessionPlacement
, StopGameSessionPlacement
-- * Request Lenses
, sPlacementId
-- * Destructuring the Response
, stopGameSessionPlacementResponse
, StopGameSessionPlacementResponse
-- * Response Lenses
, storsGameSessionPlacement
, storsResponseStatus
) where
import Network.AWS.GameLift.Types
import Network.AWS.GameLift.Types.Product
import Network.AWS.Lens
import Network.AWS.Prelude
import Network.AWS.Request
import Network.AWS.Response
-- | Represents the input for a request action.
--
--
--
-- /See:/ 'stopGameSessionPlacement' smart constructor.
newtype StopGameSessionPlacement = StopGameSessionPlacement'
{ _sPlacementId :: Text
} deriving (Eq, Read, Show, Data, Typeable, Generic)
-- | Creates a value of 'StopGameSessionPlacement' with the minimum fields required to make a request.
--
-- Use one of the following lenses to modify other fields as desired:
--
-- * 'sPlacementId' - Unique identifier for a game session placement to cancel.
stopGameSessionPlacement
:: Text -- ^ 'sPlacementId'
-> StopGameSessionPlacement
stopGameSessionPlacement pPlacementId_ =
StopGameSessionPlacement' {_sPlacementId = pPlacementId_}
-- | Unique identifier for a game session placement to cancel.
sPlacementId :: Lens' StopGameSessionPlacement Text
sPlacementId = lens _sPlacementId (\ s a -> s{_sPlacementId = a});
instance AWSRequest StopGameSessionPlacement where
type Rs StopGameSessionPlacement =
StopGameSessionPlacementResponse
request = postJSON gameLift
response
= receiveJSON
(\ s h x ->
StopGameSessionPlacementResponse' <$>
(x .?> "GameSessionPlacement") <*>
(pure (fromEnum s)))
instance Hashable StopGameSessionPlacement where
instance NFData StopGameSessionPlacement where
instance ToHeaders StopGameSessionPlacement where
toHeaders
= const
(mconcat
["X-Amz-Target" =#
("GameLift.StopGameSessionPlacement" :: ByteString),
"Content-Type" =#
("application/x-amz-json-1.1" :: ByteString)])
instance ToJSON StopGameSessionPlacement where
toJSON StopGameSessionPlacement'{..}
= object
(catMaybes [Just ("PlacementId" .= _sPlacementId)])
instance ToPath StopGameSessionPlacement where
toPath = const "/"
instance ToQuery StopGameSessionPlacement where
toQuery = const mempty
-- | Represents the returned data in response to a request action.
--
--
--
-- /See:/ 'stopGameSessionPlacementResponse' smart constructor.
data StopGameSessionPlacementResponse = StopGameSessionPlacementResponse'
{ _storsGameSessionPlacement :: !(Maybe GameSessionPlacement)
, _storsResponseStatus :: !Int
} deriving (Eq, Read, Show, Data, Typeable, Generic)
-- | Creates a value of 'StopGameSessionPlacementResponse' with the minimum fields required to make a request.
--
-- Use one of the following lenses to modify other fields as desired:
--
-- * 'storsGameSessionPlacement' - Object that describes the canceled game session placement, with @CANCELLED@ status and an end time stamp.
--
-- * 'storsResponseStatus' - -- | The response status code.
stopGameSessionPlacementResponse
:: Int -- ^ 'storsResponseStatus'
-> StopGameSessionPlacementResponse
stopGameSessionPlacementResponse pResponseStatus_ =
StopGameSessionPlacementResponse'
{ _storsGameSessionPlacement = Nothing
, _storsResponseStatus = pResponseStatus_
}
-- | Object that describes the canceled game session placement, with @CANCELLED@ status and an end time stamp.
storsGameSessionPlacement :: Lens' StopGameSessionPlacementResponse (Maybe GameSessionPlacement)
storsGameSessionPlacement = lens _storsGameSessionPlacement (\ s a -> s{_storsGameSessionPlacement = a});
-- | -- | The response status code.
storsResponseStatus :: Lens' StopGameSessionPlacementResponse Int
storsResponseStatus = lens _storsResponseStatus (\ s a -> s{_storsResponseStatus = a});
instance NFData StopGameSessionPlacementResponse
where