amazonka-gamelift-1.5.0: gen/Network/AWS/GameLift/DescribeGameSessionQueues.hs
{-# LANGUAGE DeriveDataTypeable #-}
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE TypeFamilies #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-binds #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}
-- Derived from AWS service descriptions, licensed under Apache 2.0.
-- |
-- Module : Network.AWS.GameLift.DescribeGameSessionQueues
-- Copyright : (c) 2013-2017 Brendan Hay
-- License : Mozilla Public License, v. 2.0.
-- Maintainer : Brendan Hay <brendan.g.hay+amazonka@gmail.com>
-- Stability : auto-generated
-- Portability : non-portable (GHC extensions)
--
-- Retrieves the properties for one or more game session queues. When requesting multiple queues, use the pagination parameters to retrieve results as a set of sequential pages. If successful, a 'GameSessionQueue' object is returned for each requested queue. When specifying a list of queues, objects are returned only for queues that currently exist in the region.
--
--
-- Queue-related operations include:
--
-- * 'CreateGameSessionQueue'
--
-- * 'DescribeGameSessionQueues'
--
-- * 'UpdateGameSessionQueue'
--
-- * 'DeleteGameSessionQueue'
--
--
--
module Network.AWS.GameLift.DescribeGameSessionQueues
(
-- * Creating a Request
describeGameSessionQueues
, DescribeGameSessionQueues
-- * Request Lenses
, dgsqNextToken
, dgsqNames
, dgsqLimit
-- * Destructuring the Response
, describeGameSessionQueuesResponse
, DescribeGameSessionQueuesResponse
-- * Response Lenses
, drsNextToken
, drsGameSessionQueues
, drsResponseStatus
) where
import Network.AWS.GameLift.Types
import Network.AWS.GameLift.Types.Product
import Network.AWS.Lens
import Network.AWS.Prelude
import Network.AWS.Request
import Network.AWS.Response
-- | Represents the input for a request action.
--
--
--
-- /See:/ 'describeGameSessionQueues' smart constructor.
data DescribeGameSessionQueues = DescribeGameSessionQueues'
{ _dgsqNextToken :: !(Maybe Text)
, _dgsqNames :: !(Maybe [Text])
, _dgsqLimit :: !(Maybe Nat)
} deriving (Eq, Read, Show, Data, Typeable, Generic)
-- | Creates a value of 'DescribeGameSessionQueues' with the minimum fields required to make a request.
--
-- Use one of the following lenses to modify other fields as desired:
--
-- * 'dgsqNextToken' - Token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To start at the beginning of the result set, do not specify a value.
--
-- * 'dgsqNames' - List of queue names to retrieve information for. To request settings for all queues, leave this parameter empty.
--
-- * 'dgsqLimit' - Maximum number of results to return. Use this parameter with @NextToken@ to get results as a set of sequential pages.
describeGameSessionQueues
:: DescribeGameSessionQueues
describeGameSessionQueues =
DescribeGameSessionQueues'
{_dgsqNextToken = Nothing, _dgsqNames = Nothing, _dgsqLimit = Nothing}
-- | Token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this action. To start at the beginning of the result set, do not specify a value.
dgsqNextToken :: Lens' DescribeGameSessionQueues (Maybe Text)
dgsqNextToken = lens _dgsqNextToken (\ s a -> s{_dgsqNextToken = a});
-- | List of queue names to retrieve information for. To request settings for all queues, leave this parameter empty.
dgsqNames :: Lens' DescribeGameSessionQueues [Text]
dgsqNames = lens _dgsqNames (\ s a -> s{_dgsqNames = a}) . _Default . _Coerce;
-- | Maximum number of results to return. Use this parameter with @NextToken@ to get results as a set of sequential pages.
dgsqLimit :: Lens' DescribeGameSessionQueues (Maybe Natural)
dgsqLimit = lens _dgsqLimit (\ s a -> s{_dgsqLimit = a}) . mapping _Nat;
instance AWSRequest DescribeGameSessionQueues where
type Rs DescribeGameSessionQueues =
DescribeGameSessionQueuesResponse
request = postJSON gameLift
response
= receiveJSON
(\ s h x ->
DescribeGameSessionQueuesResponse' <$>
(x .?> "NextToken") <*>
(x .?> "GameSessionQueues" .!@ mempty)
<*> (pure (fromEnum s)))
instance Hashable DescribeGameSessionQueues where
instance NFData DescribeGameSessionQueues where
instance ToHeaders DescribeGameSessionQueues where
toHeaders
= const
(mconcat
["X-Amz-Target" =#
("GameLift.DescribeGameSessionQueues" :: ByteString),
"Content-Type" =#
("application/x-amz-json-1.1" :: ByteString)])
instance ToJSON DescribeGameSessionQueues where
toJSON DescribeGameSessionQueues'{..}
= object
(catMaybes
[("NextToken" .=) <$> _dgsqNextToken,
("Names" .=) <$> _dgsqNames,
("Limit" .=) <$> _dgsqLimit])
instance ToPath DescribeGameSessionQueues where
toPath = const "/"
instance ToQuery DescribeGameSessionQueues where
toQuery = const mempty
-- | Represents the returned data in response to a request action.
--
--
--
-- /See:/ 'describeGameSessionQueuesResponse' smart constructor.
data DescribeGameSessionQueuesResponse = DescribeGameSessionQueuesResponse'
{ _drsNextToken :: !(Maybe Text)
, _drsGameSessionQueues :: !(Maybe [GameSessionQueue])
, _drsResponseStatus :: !Int
} deriving (Eq, Read, Show, Data, Typeable, Generic)
-- | Creates a value of 'DescribeGameSessionQueuesResponse' with the minimum fields required to make a request.
--
-- Use one of the following lenses to modify other fields as desired:
--
-- * 'drsNextToken' - Token that indicates where to resume retrieving results on the next call to this action. If no token is returned, these results represent the end of the list.
--
-- * 'drsGameSessionQueues' - Collection of objects that describes the requested game session queues.
--
-- * 'drsResponseStatus' - -- | The response status code.
describeGameSessionQueuesResponse
:: Int -- ^ 'drsResponseStatus'
-> DescribeGameSessionQueuesResponse
describeGameSessionQueuesResponse pResponseStatus_ =
DescribeGameSessionQueuesResponse'
{ _drsNextToken = Nothing
, _drsGameSessionQueues = Nothing
, _drsResponseStatus = pResponseStatus_
}
-- | Token that indicates where to resume retrieving results on the next call to this action. If no token is returned, these results represent the end of the list.
drsNextToken :: Lens' DescribeGameSessionQueuesResponse (Maybe Text)
drsNextToken = lens _drsNextToken (\ s a -> s{_drsNextToken = a});
-- | Collection of objects that describes the requested game session queues.
drsGameSessionQueues :: Lens' DescribeGameSessionQueuesResponse [GameSessionQueue]
drsGameSessionQueues = lens _drsGameSessionQueues (\ s a -> s{_drsGameSessionQueues = a}) . _Default . _Coerce;
-- | -- | The response status code.
drsResponseStatus :: Lens' DescribeGameSessionQueuesResponse Int
drsResponseStatus = lens _drsResponseStatus (\ s a -> s{_drsResponseStatus = a});
instance NFData DescribeGameSessionQueuesResponse
where