affection-0.0.0.6: src/Affection/Actor.hs
-- | This module implements the Actor, a Datastructure binding a 'G.GeglNode'
-- to a game asset
module Affection.Actor
( Actor(..)
) where
import qualified GEGL as G
data Actor = Actor
{ actorProperties :: [G.Property]
, actorNode :: G.GeglNode
}