aeson-tiled-0.0.1.0: aeson-tiled.cabal
name: aeson-tiled
version: 0.0.1.0
synopsis: Aeson instances for the Tiled map editor.
description: The mighty Tiled 2D map editor is an open source
app for creating tile based level maps. This package provides
types and aeson instances to read Tiled json files.
homepage: https://github.com/haskell-game/aeson-tiled
license: BSD3
license-file: LICENSE
maintainer: aenor.realm@gmai.com
author: Schell Scivally
copyright: (c) 2017 Schell Scivally
category: Game Engine
build-type: Simple
cabal-version: >=1.10
extra-source-files:
README.md,
ChangeLog.md
library
hs-source-dirs: src
exposed-modules: Data.Aeson.Tiled
build-depends: base >= 4.7 && < 5
, bytestring >= 0.10 && < 1
, aeson >= 1.0 && < 3
, containers >= 0.5 && < 1
, text >= 1.2 && < 3
, vector >= 0.11 && < 1
default-language: Haskell2010
flag tests
manual: True
default: False
test-suite aeson-tiled-test
if !flag(tests)
buildable: False
type: exitcode-stdio-1.0
hs-source-dirs: test
main-is: Spec.hs
build-depends: base
, aeson >= 1.1
, aeson-tiled
, hspec
, hspec-discover
, bytestring
ghc-options: -threaded -rtsopts -with-rtsopts=-N
default-language: Haskell2010
other-modules:
ParseObjectSpec
RoundTripSpec