accelerate-llvm-1.3.0.0: src/Data/Array/Accelerate/LLVM/Link/Cache.hs
{-# OPTIONS_HADDOCK hide #-}
-- |
-- Module : Data.Array.Accelerate.LLVM.Link.Cache
-- Copyright : [2017..2020] The Accelerate Team
-- License : BSD3
--
-- Maintainer : Trevor L. McDonell <trevor.mcdonell@gmail.com>
-- Stability : experimental
-- Portability : non-portable (GHC extensions)
--
module Data.Array.Accelerate.LLVM.Link.Cache (
LinkCache,
new, dlsym,
) where
import Data.Array.Accelerate.Debug
import Data.Array.Accelerate.Lifetime
import Data.Array.Accelerate.LLVM.Compile.Cache
import Control.Monad
import Control.Concurrent.MVar
import Data.Map.Strict ( Map )
import Prelude hiding ( lookup )
import Text.Printf
import qualified Data.Map.Strict as Map
-- Simple reference-counted linker cache for function tables 'f' implemented by
-- object code 'o'.
--
data LinkCache f o = LinkCache {-# UNPACK #-} !(MVar (Map UID (Entry f o)))
data Entry f o = Entry {-# UNPACK #-} !Int !f !o
-- Create a new linker cache
--
new :: IO (LinkCache f o)
new = LinkCache `liftM` newMVar Map.empty
-- Return the binding addresses for the given kernel functions (by key). If the
-- functions do not already exist in the cache, the supplied continuation will
-- be run in order to generate them. This happens as a single atomic step; thus
-- the cache is thread safe.
--
dlsym :: UID -> LinkCache f o -> IO (f,o) -> IO (Lifetime f)
dlsym key cache@(LinkCache var) k = do
modifyMVar var $ \m ->
case Map.lookup key m of
-- Run the supplied function to generate the object code and add to the cache
Nothing -> do
(f,o) <- k
ticket <- issue key f cache
return ( Map.insert key (Entry 1 f o) m, ticket )
-- Return the existing object code
Just (Entry c f o) -> do
ticket <- issue key f cache
return ( Map.insert key (Entry (c+1) f o) m, ticket )
{--
-- Insert the given function table and object code into the cache. The returned
-- value must be kept alive for as long as you need the object code to live;
-- linker table entries are removed once all tickets referring to them are
-- GC'ed.
--
-- NOTE: It is an error if the entry already exists in the table. Thus, there is
-- a potential race condition between 'lookup' and 'insert'. On collision, it
-- would be fine to return a reference to the existing implementation instead
-- and discard the input values, but 'dlsym' solves this anyway.
--
insert :: Int -> f -> o -> LinkCache f o -> IO (Lifetime f)
insert key functionTable objectCode cache@(LinkCache var) = do
ticket <- issue key functionTable cache
modifyMVar_ var $ \m ->
let collision = $internalError "insert" "duplicate entry"
in return $! Map.insertWith collision key (Entry 1 functionTable objectCode) m
--
return ticket
-- Check the linker cache for the given functions; if found return the
-- corresponding function table.
--
lookup :: Int -> LinkCache f o -> IO (Maybe (Lifetime f))
lookup key cache@(LinkCache var) = do
modifyMVar var $ \m ->
case Map.lookup key m of
Nothing -> return (m, Nothing)
Just (Entry c f o) -> do
ticket <- issue key f cache
return ( Map.insert key (Entry (c+1) f o) m, Just ticket )
--}
-- Issue a new ticket for the given table key/function table. When the returned
-- lifetime is GC'ed it decreasing the reference count of the corresponding
-- entry, and removes it from the table entirely once the count drops to zero.
--
issue :: UID -> f -> LinkCache f o -> IO (Lifetime f)
issue key fun (LinkCache var) = do
ticket <- newLifetime fun
addFinalizer ticket $
let refcount (Entry c f o)
| c <= 1 = trace dump_ld (printf "ld: remove object code %s" (show key)) Nothing
| otherwise = Just (Entry (c-1) f o)
in
modifyMVar_ var $ \m -> return $! Map.update refcount key m
--
return ticket