abcBridge-0.14: abc-build/src/base/wlc/wlcBlast.c
/**CFile****************************************************************
FileName [wlcBlast.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Verilog parser.]
Synopsis [Bit-blasting.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - August 22, 2014.]
Revision [$Id: wlcBlast.c,v 1.00 2014/09/12 00:00:00 alanmi Exp $]
***********************************************************************/
#include "wlc.h"
#include "misc/tim/tim.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Helper functions.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Wlc_NtkPrepareBits( Wlc_Ntk_t * p )
{
Wlc_Obj_t * pObj;
int i, nBits = 0;
Wlc_NtkCleanCopy( p );
Wlc_NtkForEachObj( p, pObj, i )
{
Wlc_ObjSetCopy( p, i, nBits );
nBits += Wlc_ObjRange(pObj);
}
return nBits;
}
int * Wlc_VecCopy( Vec_Int_t * vOut, int * pArray, int nSize )
{
int i; Vec_IntClear( vOut );
for( i = 0; i < nSize; i++)
Vec_IntPush( vOut, pArray[i] );
return Vec_IntArray( vOut );
}
int * Wlc_VecLoadFanins( Vec_Int_t * vOut, int * pFanins, int nFanins, int nTotal, int fSigned )
{
int Fill = fSigned ? pFanins[nFanins-1] : 0;
int i; Vec_IntClear( vOut );
assert( nFanins <= nTotal );
for( i = 0; i < nTotal; i++)
Vec_IntPush( vOut, i < nFanins ? pFanins[i] : Fill );
return Vec_IntArray( vOut );
}
int Wlc_BlastGetConst( int * pNum, int nNum )
{
int i, Res = 0;
for ( i = 0; i < nNum; i++ )
if ( pNum[i] == 1 )
Res |= (1 << i);
else if ( pNum[i] != 0 )
return -1;
return Res;
}
int Wlc_NtkMuxTree_rec( Gia_Man_t * pNew, int * pCtrl, int nCtrl, Vec_Int_t * vData, int Shift )
{
int iLit0, iLit1;
if ( nCtrl == 0 )
return Vec_IntEntry( vData, Shift );
iLit0 = Wlc_NtkMuxTree_rec( pNew, pCtrl, nCtrl-1, vData, Shift );
iLit1 = Wlc_NtkMuxTree_rec( pNew, pCtrl, nCtrl-1, vData, Shift + (1<<(nCtrl-1)) );
return Gia_ManHashMux( pNew, pCtrl[nCtrl-1], iLit1, iLit0 );
}
/**Function*************************************************************
Synopsis [Bit blasting for specific operations.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Wlc_BlastShiftRight( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, int fSticky, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int Fill = fSticky ? pNum[nNum-1] : 0;
int i, j, fShort = 0;
assert( nShift <= 32 );
for( i = 0; i < nShift; i++ )
for( j = 0; j < nNum - fSticky; j++ )
{
if( fShort || j + (1<<i) >= nNum )
{
pRes[j] = Gia_ManHashMux( pNew, pShift[i], Fill, pRes[j] );
if ( (1<<i) > nNum )
fShort = 1;
}
else
pRes[j] = Gia_ManHashMux( pNew, pShift[i], pRes[j+(1<<i)], pRes[j] );
}
}
void Wlc_BlastShiftLeft( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, int fSticky, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int Fill = fSticky ? pNum[0] : 0;
int i, j, fShort = 0;
assert( nShift <= 32 );
for( i = 0; i < nShift; i++ )
for( j = nNum-1; j >= fSticky; j-- )
{
if( fShort || (1<<i) > j )
{
pRes[j] = Gia_ManHashMux( pNew, pShift[i], Fill, pRes[j] );
if ( (1<<i) > nNum )
fShort = 1;
}
else
pRes[j] = Gia_ManHashMux( pNew, pShift[i], pRes[j-(1<<i)], pRes[j] );
}
}
void Wlc_BlastRotateRight( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int i, j, * pTemp = ABC_ALLOC( int, nNum );
assert( nShift <= 32 );
for( i = 0; i < nShift; i++, pRes = Wlc_VecCopy(vRes, pTemp, nNum) )
for( j = 0; j < nNum; j++ )
pTemp[j] = Gia_ManHashMux( pNew, pShift[i], pRes[(j+(1<<i))%nNum], pRes[j] );
ABC_FREE( pTemp );
}
void Wlc_BlastRotateLeft( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int i, j, * pTemp = ABC_ALLOC( int, nNum );
assert( nShift <= 32 );
for( i = 0; i < nShift; i++, pRes = Wlc_VecCopy(vRes, pTemp, nNum) )
for( j = 0; j < nNum; j++ )
{
int move = (j >= (1<<i)) ? (j-(1<<i))%nNum : (nNum - (((1<<i)-j)%nNum)) % nNum;
pTemp[j] = Gia_ManHashMux( pNew, pShift[i], pRes[move], pRes[j] );
// pTemp[j] = Gia_ManHashMux( pNew, pShift[i], pRes[((unsigned)(nNum-(1<<i)+j))%nNum], pRes[j] );
}
ABC_FREE( pTemp );
}
int Wlc_BlastReduction( Gia_Man_t * pNew, int * pFans, int nFans, int Type )
{
if ( Type == WLC_OBJ_REDUCT_AND )
{
int k, iLit = 1;
for ( k = 0; k < nFans; k++ )
iLit = Gia_ManHashAnd( pNew, iLit, pFans[k] );
return iLit;
}
if ( Type == WLC_OBJ_REDUCT_OR )
{
int k, iLit = 0;
for ( k = 0; k < nFans; k++ )
iLit = Gia_ManHashOr( pNew, iLit, pFans[k] );
return iLit;
}
if ( Type == WLC_OBJ_REDUCT_XOR )
{
int k, iLit = 0;
for ( k = 0; k < nFans; k++ )
iLit = Gia_ManHashXor( pNew, iLit, pFans[k] );
return iLit;
}
assert( 0 );
return -1;
}
int Wlc_BlastLess( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits )
{
int k, iKnown = 0, iRes = 0;
for ( k = nBits - 1; k >= 0; k-- )
{
iRes = Gia_ManHashMux( pNew, iKnown, iRes, Gia_ManHashAnd(pNew, Abc_LitNot(pArg0[k]), pArg1[k]) );
iKnown = Gia_ManHashOr( pNew, iKnown, Gia_ManHashXor(pNew, pArg0[k], pArg1[k]) );
if ( iKnown == 1 )
break;
}
return iRes;
}
int Wlc_BlastLessSigned( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits )
{
int iDiffSign = Gia_ManHashXor( pNew, pArg0[nBits-1], pArg1[nBits-1] );
return Gia_ManHashMux( pNew, iDiffSign, pArg0[nBits-1], Wlc_BlastLess(pNew, pArg0, pArg1, nBits-1) );
}
void Wlc_BlastAdder( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits ) // result is in pAdd0
{
int iCarry = 0, iTerm1, iTerm2, iTerm3, iSum, b;
for ( b = 0; b < nBits; b++ )
{
iSum = Gia_ManHashXor( pNew, iCarry, Gia_ManHashXor(pNew, pAdd0[b], pAdd1[b]) );
iTerm1 = Gia_ManHashAnd( pNew, pAdd0[b], pAdd1[b] );
iTerm2 = Gia_ManHashAnd( pNew, pAdd0[b], iCarry );
iTerm3 = Gia_ManHashAnd( pNew, pAdd1[b], iCarry );
iCarry = Gia_ManHashOr( pNew, iTerm1, Gia_ManHashOr(pNew, iTerm2, iTerm3) );
pAdd0[b] = iSum;
}
}
void Wlc_BlastSubtract( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits ) // result is in pAdd0
{
int borrow = 0, top_bit, b;
for ( b = 0; b < nBits; b++ )
{
top_bit = Gia_ManHashMux(pNew, borrow, Abc_LitNot(pAdd0[b]), pAdd0[b]);
borrow = Gia_ManHashMux(pNew, pAdd0[b], Gia_ManHashAnd(pNew, borrow, pAdd1[b]), Gia_ManHashOr(pNew, borrow, pAdd1[b]));
pAdd0[b] = Gia_ManHashXor(pNew, top_bit, pAdd1[b]);
}
}
void Wlc_BlastMinus( Gia_Man_t * pNew, int * pNum, int nNum, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int i, invert = 0;
for ( i = 0; i < nNum; i++ )
{
pRes[i] = Gia_ManHashMux( pNew, invert, Abc_LitNot(pRes[i]), pRes[i] );
invert = Gia_ManHashOr( pNew, invert, pNum[i] );
}
}
void Wlc_BlastMultiplier( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits, Vec_Int_t * vTemp, Vec_Int_t * vRes )
{
int i, j;
Vec_IntFill( vRes, nBits, 0 );
for ( i = 0; i < nBits; i++ )
{
Vec_IntFill( vTemp, i, 0 );
for ( j = 0; Vec_IntSize(vTemp) < nBits; j++ )
Vec_IntPush( vTemp, Gia_ManHashAnd(pNew, pArg0[j], pArg1[i]) );
assert( Vec_IntSize(vTemp) == nBits );
Wlc_BlastAdder( pNew, Vec_IntArray(vRes), Vec_IntArray(vTemp), nBits );
}
}
void Wlc_BlastDivider( Gia_Man_t * pNew, int * pNum, int nNum, int * pDiv, int nDiv, int fQuo, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int * pQuo = ABC_ALLOC( int, nNum );
int * pTemp = ABC_ALLOC( int, nNum );
int i, j, known, borrow, y_bit, top_bit;
assert( nNum == nDiv );
for ( j = nNum - 1; j >= 0; j-- )
{
known = 0;
for ( i = nNum - 1; i > nNum - 1 - j; i-- )
{
known = Gia_ManHashOr( pNew, known, pDiv[i] );
if( known == 1 )
break;
}
pQuo[j] = known;
for ( i = nNum - 1; i >= 0; i-- )
{
if ( known == 1 )
break;
y_bit = (i >= j) ? pDiv[i-j] : 0;
pQuo[j] = Gia_ManHashMux( pNew, known, pQuo[j], Gia_ManHashAnd( pNew, y_bit, Abc_LitNot(pRes[i]) ) );
known = Gia_ManHashOr( pNew, known, Gia_ManHashXor(pNew, y_bit, pRes[i]));
}
pQuo[j] = Abc_LitNot(pQuo[j]);
if ( pQuo[j] == 0 )
continue;
borrow = 0;
for ( i = 0; i < nNum; i++ )
{
top_bit = Gia_ManHashMux( pNew, borrow, Abc_LitNot(pRes[i]), pRes[i] );
y_bit = (i >= j) ? pDiv[i-j] : 0;
borrow = Gia_ManHashMux( pNew, pRes[i], Gia_ManHashAnd(pNew, borrow, y_bit), Gia_ManHashOr(pNew, borrow, y_bit) );
pTemp[i] = Gia_ManHashXor( pNew, top_bit, y_bit );
}
if ( pQuo[j] == 1 )
Wlc_VecCopy( vRes, pTemp, nNum );
else
for( i = 0; i < nNum; i++ )
pRes[i] = Gia_ManHashMux( pNew, pQuo[j], pTemp[i], pRes[i] );
}
ABC_FREE( pTemp );
if ( fQuo )
Wlc_VecCopy( vRes, pQuo, nNum );
ABC_FREE( pQuo );
}
void Wlc_BlastDividerSigned( Gia_Man_t * pNew, int * pNum, int nNum, int * pDiv, int nDiv, int fQuo, Vec_Int_t * vRes )
{
Vec_Int_t * vNum = Vec_IntAlloc( nNum );
Vec_Int_t * vDiv = Vec_IntAlloc( nDiv );
Vec_Int_t * vRes00 = Vec_IntAlloc( nNum );
Vec_Int_t * vRes01 = Vec_IntAlloc( nNum );
Vec_Int_t * vRes10 = Vec_IntAlloc( nNum );
Vec_Int_t * vRes11 = Vec_IntAlloc( nNum );
Vec_Int_t * vRes2 = Vec_IntAlloc( nNum );
int k, iDiffSign = Gia_ManHashXor( pNew, pNum[nNum-1], pDiv[nDiv-1] );
Wlc_BlastMinus( pNew, pNum, nNum, vNum );
Wlc_BlastMinus( pNew, pDiv, nDiv, vDiv );
Wlc_BlastDivider( pNew, pNum, nNum, pDiv, nDiv, fQuo, vRes00 );
Wlc_BlastDivider( pNew, pNum, nNum, Vec_IntArray(vDiv), nDiv, fQuo, vRes01 );
Wlc_BlastDivider( pNew, Vec_IntArray(vNum), nNum, pDiv, nDiv, fQuo, vRes10 );
Wlc_BlastDivider( pNew, Vec_IntArray(vNum), nNum, Vec_IntArray(vDiv), nDiv, fQuo, vRes11 );
Vec_IntClear( vRes );
for ( k = 0; k < nNum; k++ )
{
int Data0 = Gia_ManHashMux( pNew, pDiv[nDiv-1], Vec_IntEntry(vRes01,k), Vec_IntEntry(vRes00,k) );
int Data1 = Gia_ManHashMux( pNew, pDiv[nDiv-1], Vec_IntEntry(vRes11,k), Vec_IntEntry(vRes10,k) );
Vec_IntPush( vRes, Gia_ManHashMux(pNew, pNum[nNum-1], Data1, Data0) );
}
Wlc_BlastMinus( pNew, Vec_IntArray(vRes), nNum, vRes2 );
for ( k = 0; k < nNum; k++ )
Vec_IntWriteEntry( vRes, k, Gia_ManHashMux(pNew, fQuo ? iDiffSign : pNum[nNum-1], Vec_IntEntry(vRes2,k), Vec_IntEntry(vRes,k)) );
Vec_IntFree( vNum );
Vec_IntFree( vDiv );
Vec_IntFree( vRes00 );
Vec_IntFree( vRes01 );
Vec_IntFree( vRes10 );
Vec_IntFree( vRes11 );
Vec_IntFree( vRes2 );
assert( Vec_IntSize(vRes) == nNum );
}
void Wlc_BlastZeroCondition( Gia_Man_t * pNew, int * pDiv, int nDiv, Vec_Int_t * vRes )
{
int i, Entry, iLit = Wlc_BlastReduction( pNew, pDiv, nDiv, WLC_OBJ_REDUCT_OR );
Vec_IntForEachEntry( vRes, Entry, i )
Vec_IntWriteEntry( vRes, i, Gia_ManHashAnd(pNew, iLit, Entry) );
}
void Wlc_BlastTable( Gia_Man_t * pNew, word * pTable, int * pFans, int nFans, int nOuts, Vec_Int_t * vRes )
{
extern int Kit_TruthToGia( Gia_Man_t * pMan, unsigned * pTruth, int nVars, Vec_Int_t * vMemory, Vec_Int_t * vLeaves, int fHash );
Vec_Int_t * vMemory = Vec_IntAlloc( 0 );
Vec_Int_t vLeaves = { nFans, nFans, pFans };
word * pTruth = ABC_ALLOC( word, Abc_TtWordNum(nFans) );
int o, i, m, iLit, nMints = (1 << nFans);
Vec_IntClear( vRes );
for ( o = 0; o < nOuts; o++ )
{
// derive truth table
memset( pTruth, 0, sizeof(word) * Abc_TtWordNum(nFans) );
for ( m = 0; m < nMints; m++ )
for ( i = 0; i < nFans; i++ )
if ( Abc_TtGetBit( pTable, m * nFans + i ) )
Abc_TtSetBit( pTruth, m );
// implement truth table
if ( nFans < 6 )
pTruth[0] = Abc_Tt6Stretch( pTruth[0], nFans );
iLit = Kit_TruthToGia( pNew, (unsigned *)pTruth, nFans, vMemory, &vLeaves, 1 );
Vec_IntPush( vRes, iLit );
}
Vec_IntFree( vMemory );
ABC_FREE( pTruth );
}
void Wlc_BlastPower( Gia_Man_t * pNew, int * pNum, int nNum, int * pExp, int nExp, Vec_Int_t * vTemp, Vec_Int_t * vRes )
{
Vec_Int_t * vDegrees = Vec_IntAlloc( nNum );
Vec_Int_t * vResTemp = Vec_IntAlloc( nNum );
int i, * pDegrees = NULL, * pRes = Vec_IntArray(vRes);
int k, * pResTemp = Vec_IntArray(vResTemp);
Vec_IntFill( vRes, nNum, 0 );
Vec_IntWriteEntry( vRes, 0, 1 );
for ( i = 0; i < nExp; i++ )
{
if ( i == 0 )
pDegrees = Wlc_VecCopy( vDegrees, pNum, nNum );
else
{
Wlc_BlastMultiplier( pNew, pDegrees, pDegrees, nNum, vTemp, vResTemp );
pDegrees = Wlc_VecCopy( vDegrees, pResTemp, nNum );
}
Wlc_BlastMultiplier( pNew, pRes, pDegrees, nNum, vTemp, vResTemp );
for ( k = 0; k < nNum; k++ )
pRes[k] = Gia_ManHashMux( pNew, pExp[i], pResTemp[k], pRes[k] );
}
Vec_IntFree( vResTemp );
Vec_IntFree( vDegrees );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Vec_Int_t * vBoxIds )
{
int fVerbose = 0;
Tim_Man_t * pManTime = NULL;
Gia_Man_t * pTemp, * pNew, * pExtra = NULL;
Wlc_Obj_t * pObj, * pPrev = NULL;
Vec_Int_t * vBits, * vTemp0, * vTemp1, * vTemp2, * vRes;
int nBits = Wlc_NtkPrepareBits( p );
int nRange, nRange0, nRange1, nRange2;
int i, k, b, iFanin, iLit, nAndPrev, * pFans0, * pFans1, * pFans2;
int nFFins = 0, nFFouts = 0, curPi = 0, curPo = 0;
int nBitCis = 0, nBitCos = 0;
vBits = Vec_IntAlloc( nBits );
vTemp0 = Vec_IntAlloc( 1000 );
vTemp1 = Vec_IntAlloc( 1000 );
vTemp2 = Vec_IntAlloc( 1000 );
vRes = Vec_IntAlloc( 1000 );
// clean AND-gate counters
memset( p->nAnds, 0, sizeof(int) * WLC_OBJ_NUMBER );
// create AIG manager
pNew = Gia_ManStart( 5 * Wlc_NtkObjNum(p) + 1000 );
pNew->pName = Abc_UtilStrsav( p->pName );
Gia_ManHashAlloc( pNew );
// prepare for AIG with boxes
if ( vBoxIds )
{
int nNewCis = 0, nNewCos = 0;
Wlc_NtkForEachObj( p, pObj, i )
pObj->Mark = 0;
// count bit-width of regular CIs/COs
Wlc_NtkForEachCi( p, pObj, i )
nBitCis += Wlc_ObjRange( pObj );
Wlc_NtkForEachCo( p, pObj, i )
nBitCos += Wlc_ObjRange( pObj );
// count bit-width of additional CIs/COs due to selected multipliers
assert( Vec_IntSize(vBoxIds) > 0 );
Wlc_NtkForEachObjVec( vBoxIds, p, pObj, i )
{
// currently works only for multipliers
assert( pObj->Type == WLC_OBJ_ARI_MULTI );
nNewCis += Wlc_ObjRange( pObj );
nNewCos += Wlc_ObjRange( Wlc_ObjFanin0(p, pObj) );
nNewCos += Wlc_ObjRange( Wlc_ObjFanin1(p, pObj) );
pObj->Mark = 1;
}
// create hierarchy manager
pManTime = Tim_ManStart( nBitCis + nNewCis, nBitCos + nNewCos );
curPi = nBitCis;
curPo = 0;
// create AIG manager for logic of the boxes
pExtra = Gia_ManStart( Wlc_NtkObjNum(p) );
Gia_ManHashAlloc( pExtra );
}
// blast in the topological order
Wlc_NtkForEachObj( p, pObj, i )
{
// char * pName = Wlc_ObjName(p, i);
nAndPrev = Gia_ManAndNum(pNew);
nRange = Wlc_ObjRange( pObj );
nRange0 = Wlc_ObjFaninNum(pObj) > 0 ? Wlc_ObjRange( Wlc_ObjFanin0(p, pObj) ) : -1;
nRange1 = Wlc_ObjFaninNum(pObj) > 1 ? Wlc_ObjRange( Wlc_ObjFanin1(p, pObj) ) : -1;
nRange2 = Wlc_ObjFaninNum(pObj) > 2 ? Wlc_ObjRange( Wlc_ObjFanin2(p, pObj) ) : -1;
pFans0 = Wlc_ObjFaninNum(pObj) > 0 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId0(pObj)) ) : NULL;
pFans1 = Wlc_ObjFaninNum(pObj) > 1 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId1(pObj)) ) : NULL;
pFans2 = Wlc_ObjFaninNum(pObj) > 2 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId2(pObj)) ) : NULL;
Vec_IntClear( vRes );
assert( nRange > 0 );
if ( vBoxIds && pObj->Mark )
{
pObj->Mark = 0;
// create new box
Tim_ManCreateBox( pManTime, curPo, nRange0 + nRange1, curPi, nRange, -1 );
curPi += nRange;
curPo += nRange0 + nRange1;
// create combinational outputs in the normal manager
for ( k = 0; k < nRange0; k++ )
Gia_ManAppendCo( pNew, pFans0[k] );
for ( k = 0; k < nRange1; k++ )
Gia_ManAppendCo( pNew, pFans1[k] );
// make sure there is enough primary inputs in the manager
for ( k = Gia_ManPiNum(pExtra); k < nRange0 + nRange1; k++ )
Gia_ManAppendCi( pExtra );
// create combinational inputs
Vec_IntClear( vTemp0 );
for ( k = 0; k < nRange0; k++ )
Vec_IntPush( vTemp0, Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, k)) );
Vec_IntClear( vTemp1 );
for ( k = 0; k < nRange1; k++ )
Vec_IntPush( vTemp1, Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, nRange0+k)) );
// get new fanin arrays
pFans0 = Vec_IntArray( vTemp0 );
pFans1 = Vec_IntArray( vTemp1 );
// bit-blast the multiplier in the external manager
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
Wlc_BlastMultiplier( pExtra, pArg0, pArg1, nRange, vTemp2, vRes );
Vec_IntShrink( vRes, nRange );
}
// create outputs in the external manager
for ( k = 0; k < nRange; k++ )
Gia_ManAppendCo( pExtra, Vec_IntEntry(vRes, k) );
// create combinational inputs in the normal manager
Vec_IntClear( vRes );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Gia_ManAppendCi(pNew) );
}
else if ( Wlc_ObjIsCi(pObj) )
{
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Gia_ManAppendCi(pNew) );
if ( pObj->Type == WLC_OBJ_FO )
nFFouts += Vec_IntSize(vRes);
}
else if ( pObj->Type == WLC_OBJ_BUF )
{
int nRangeMax = Abc_MaxInt( nRange0, nRange );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjFanin0(p, pObj)->Signed );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, pArg0[k] );
}
else if ( pObj->Type == WLC_OBJ_CONST )
{
word * pTruth = (word *)Wlc_ObjFanins(pObj);
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Abc_TtGetBit(pTruth, k) );
}
else if ( pObj->Type == WLC_OBJ_MUX )
{
assert( 1 + (1 << nRange0) == Wlc_ObjFaninNum(pObj) );
for ( b = 0; b < nRange; b++ )
{
Vec_IntClear( vTemp0 );
Wlc_ObjForEachFanin( pObj, iFanin, k )
{
if ( !k ) continue;
//assert( nRange == Wlc_ObjRange(Wlc_NtkObj(p, iFanin)) );
pFans1 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, iFanin) );
Vec_IntPush( vTemp0, b < Wlc_ObjRange(Wlc_NtkObj(p, iFanin)) ? pFans1[b] : 0 );
}
Vec_IntPush( vRes, Wlc_NtkMuxTree_rec(pNew, pFans0, nRange0, vTemp0, 0) );
}
}
else if ( pObj->Type == WLC_OBJ_SHIFT_R || pObj->Type == WLC_OBJ_SHIFT_RA ||
pObj->Type == WLC_OBJ_SHIFT_L || pObj->Type == WLC_OBJ_SHIFT_LA )
{
int nRangeMax = Abc_MaxInt( nRange, nRange0 );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjFanin0(p, pObj)->Signed );
if ( pObj->Type == WLC_OBJ_SHIFT_R || pObj->Type == WLC_OBJ_SHIFT_RA )
Wlc_BlastShiftRight( pNew, pArg0, nRangeMax, pFans1, nRange1, Wlc_ObjFanin0(p, pObj)->Signed && pObj->Type == WLC_OBJ_SHIFT_RA, vRes );
else
Wlc_BlastShiftLeft( pNew, pArg0, nRangeMax, pFans1, nRange1, 0, vRes );
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_ROTATE_R )
{
assert( nRange0 == nRange );
Wlc_BlastRotateRight( pNew, pFans0, nRange0, pFans1, nRange1, vRes );
}
else if ( pObj->Type == WLC_OBJ_ROTATE_L )
{
assert( nRange0 == nRange );
Wlc_BlastRotateLeft( pNew, pFans0, nRange0, pFans1, nRange1, vRes );
}
else if ( pObj->Type == WLC_OBJ_BIT_NOT )
{
int nRangeMax = Abc_MaxInt( nRange, nRange0 );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjFanin0(p, pObj)->Signed );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Abc_LitNot(pArg0[k]) );
}
else if ( pObj->Type == WLC_OBJ_BIT_AND )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Gia_ManHashAnd(pNew, pArg0[k], pArg1[k]) );
}
else if ( pObj->Type == WLC_OBJ_BIT_OR )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Gia_ManHashOr(pNew, pArg0[k], pArg1[k]) );
}
else if ( pObj->Type == WLC_OBJ_BIT_XOR )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Gia_ManHashXor(pNew, pArg0[k], pArg1[k]) );
}
else if ( pObj->Type == WLC_OBJ_BIT_SELECT )
{
Wlc_Obj_t * pFanin = Wlc_ObjFanin0(p, pObj);
int End = Wlc_ObjRangeEnd(pObj);
int Beg = Wlc_ObjRangeBeg(pObj);
assert( nRange == End - Beg + 1 );
assert( (int)pFanin->Beg <= Beg && End <= (int)pFanin->End );
for ( k = Beg; k <= End; k++ )
Vec_IntPush( vRes, pFans0[k - pFanin->Beg] );
}
else if ( pObj->Type == WLC_OBJ_BIT_CONCAT )
{
int iFanin, nTotal = 0;
Wlc_ObjForEachFanin( pObj, iFanin, k )
nTotal += Wlc_ObjRange( Wlc_NtkObj(p, iFanin) );
assert( nRange == nTotal );
Wlc_ObjForEachFaninReverse( pObj, iFanin, k )
{
nRange0 = Wlc_ObjRange( Wlc_NtkObj(p, iFanin) );
pFans0 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, iFanin) );
for ( b = 0; b < nRange0; b++ )
Vec_IntPush( vRes, pFans0[b] );
}
}
else if ( pObj->Type == WLC_OBJ_BIT_ZEROPAD || pObj->Type == WLC_OBJ_BIT_SIGNEXT )
{
int Pad = pObj->Type == WLC_OBJ_BIT_ZEROPAD ? 0 : pFans0[nRange0-1];
assert( nRange0 < nRange );
for ( k = 0; k < nRange0; k++ )
Vec_IntPush( vRes, pFans0[k] );
for ( ; k < nRange; k++ )
Vec_IntPush( vRes, Pad );
}
else if ( pObj->Type == WLC_OBJ_LOGIC_NOT )
{
iLit = Wlc_BlastReduction( pNew, pFans0, nRange0, WLC_OBJ_REDUCT_OR );
Vec_IntFill( vRes, 1, Abc_LitNot(iLit) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_LOGIC_AND )
{
int iLit0 = Wlc_BlastReduction( pNew, pFans0, nRange0, WLC_OBJ_REDUCT_OR );
int iLit1 = Wlc_BlastReduction( pNew, pFans1, nRange1, WLC_OBJ_REDUCT_OR );
Vec_IntFill( vRes, 1, Gia_ManHashAnd(pNew, iLit0, iLit1) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_LOGIC_OR )
{
int iLit0 = Wlc_BlastReduction( pNew, pFans0, nRange0, WLC_OBJ_REDUCT_OR );
int iLit1 = Wlc_BlastReduction( pNew, pFans1, nRange1, WLC_OBJ_REDUCT_OR );
Vec_IntFill( vRes, 1, Gia_ManHashOr(pNew, iLit0, iLit1) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_COMP_EQU || pObj->Type == WLC_OBJ_COMP_NOTEQU )
{
int iLit = 0, nRangeMax = Abc_MaxInt( nRange0, nRange1 );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
for ( k = 0; k < nRangeMax; k++ )
iLit = Gia_ManHashOr( pNew, iLit, Gia_ManHashXor(pNew, pArg0[k], pArg1[k]) );
Vec_IntFill( vRes, 1, Abc_LitNotCond(iLit, pObj->Type == WLC_OBJ_COMP_EQU) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_COMP_LESS || pObj->Type == WLC_OBJ_COMP_MOREEQU ||
pObj->Type == WLC_OBJ_COMP_MORE || pObj->Type == WLC_OBJ_COMP_LESSEQU )
{
int nRangeMax = Abc_MaxInt( nRange0, nRange1 );
int fSigned = Wlc_ObjIsSignedFanin01(p, pObj);
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, fSigned );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, fSigned );
int fSwap = (pObj->Type == WLC_OBJ_COMP_MORE || pObj->Type == WLC_OBJ_COMP_LESSEQU);
int fCompl = (pObj->Type == WLC_OBJ_COMP_MOREEQU || pObj->Type == WLC_OBJ_COMP_LESSEQU);
if ( fSwap ) ABC_SWAP( int *, pArg0, pArg1 );
if ( fSigned )
iLit = Wlc_BlastLessSigned( pNew, pArg0, pArg1, nRangeMax );
else
iLit = Wlc_BlastLess( pNew, pArg0, pArg1, nRangeMax );
iLit = Abc_LitNotCond( iLit, fCompl );
Vec_IntFill( vRes, 1, iLit );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_REDUCT_AND || pObj->Type == WLC_OBJ_REDUCT_OR || pObj->Type == WLC_OBJ_REDUCT_XOR )
{
Vec_IntPush( vRes, Wlc_BlastReduction( pNew, pFans0, nRange0, pObj->Type ) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_ARI_ADD || pObj->Type == WLC_OBJ_ARI_SUB )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vRes, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
if ( pObj->Type == WLC_OBJ_ARI_ADD )
Wlc_BlastAdder( pNew, pArg0, pArg1, nRange ); // result is in pFan0 (vRes)
else
Wlc_BlastSubtract( pNew, pArg0, pArg1, nRange ); // result is in pFan0 (vRes)
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_ARI_MULTI )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
Wlc_BlastMultiplier( pNew, pArg0, pArg1, nRange, vTemp2, vRes );
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_ARI_DIVIDE || pObj->Type == WLC_OBJ_ARI_MODULUS )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int fSigned = Wlc_ObjIsSignedFanin01(p, pObj);
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, fSigned );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, fSigned );
if ( fSigned )
Wlc_BlastDividerSigned( pNew, pArg0, nRangeMax, pArg1, nRangeMax, pObj->Type == WLC_OBJ_ARI_DIVIDE, vRes );
else
Wlc_BlastDivider( pNew, pArg0, nRangeMax, pArg1, nRangeMax, pObj->Type == WLC_OBJ_ARI_DIVIDE, vRes );
Vec_IntShrink( vRes, nRange );
Wlc_BlastZeroCondition( pNew, pFans1, nRange1, vRes );
}
else if ( pObj->Type == WLC_OBJ_ARI_MINUS )
{
int nRangeMax = Abc_MaxInt( nRange0, nRange );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjFanin0(p, pObj)->Signed );
Wlc_BlastMinus( pNew, pArg0, nRangeMax, vRes );
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_ARI_POWER )
{
int nRangeMax = Abc_MaxInt(nRange0, nRange);
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjFanin0(p, pObj)->Signed );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRange1, Wlc_ObjFanin1(p, pObj)->Signed );
Wlc_BlastPower( pNew, pArg0, nRangeMax, pArg1, nRange1, vTemp2, vRes );
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_TABLE )
Wlc_BlastTable( pNew, Wlc_ObjTable(p, pObj), pFans0, nRange0, nRange, vRes );
else assert( 0 );
assert( Vec_IntSize(vBits) == Wlc_ObjCopy(p, i) );
Vec_IntAppend( vBits, vRes );
pPrev = pObj;
p->nAnds[pObj->Type] += Gia_ManAndNum(pNew) - nAndPrev;
}
p->nAnds[0] = Gia_ManAndNum(pNew);
assert( nBits == Vec_IntSize(vBits) );
Vec_IntFree( vTemp0 );
Vec_IntFree( vTemp1 );
Vec_IntFree( vTemp2 );
Vec_IntFree( vRes );
// create COs
Wlc_NtkForEachCo( p, pObj, i )
{
nRange = Wlc_ObjRange( pObj );
pFans0 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjId(p, pObj)) );
if ( fVerbose )
printf( "%s(%d) ", Wlc_ObjName(p, Wlc_ObjId(p, pObj)), Gia_ManCoNum(pNew) );
for ( k = 0; k < nRange; k++ )
Gia_ManAppendCo( pNew, pFans0[k] );
if ( pObj->fIsFi )
nFFins += nRange;
}
if ( fVerbose )
printf( "\n" );
Vec_IntFree( vBits );
Vec_IntErase( &p->vCopies );
// set the number of registers
assert( nFFins == nFFouts );
Gia_ManSetRegNum( pNew, nFFins );
// finalize AIG
pNew = Gia_ManCleanup( pTemp = pNew );
Gia_ManStop( pTemp );
// transform AIG with init state
if ( p->pInits )
{
if ( (int)strlen(p->pInits) != Gia_ManRegNum(pNew) )
{
printf( "The number of init values (%d) does not match the number of flops (%d).\n", (int)strlen(p->pInits), Gia_ManRegNum(pNew) );
printf( "It is assumed that the AIG has constant 0 initial state.\n" );
}
else
{
pNew = Gia_ManDupZeroUndc( pTemp = pNew, p->pInits, 1 );
Gia_ManStop( pTemp );
}
}
// finalize AIG with boxes
if ( vBoxIds )
{
curPo += nBitCos;
assert( curPi == Tim_ManCiNum(pManTime) );
assert( curPo == Tim_ManCoNum(pManTime) );
// finalize the extra AIG
pExtra = Gia_ManCleanup( pTemp = pExtra );
Gia_ManStop( pTemp );
assert( Gia_ManPoNum(pExtra) == Gia_ManCiNum(pNew) - nBitCis );
// attach
pNew->pAigExtra = pExtra;
pNew->pManTime = pManTime;
// normalize AIG
pNew = Gia_ManDupNormalize( pTemp = pNew );
Gia_ManTransferTiming( pNew, pTemp );
Gia_ManStop( pTemp );
//Tim_ManPrint( pManTime );
}
return pNew;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END