Z-IO-1.0.0.0: Z/IO/StdStream/Ansi.hs
{-|
Module : Z.IO.StdStream.Ansi
Description : Ansi control code sequences
Copyright : (c) Winterland, 2017-2020
License : BSD
Maintainer : winterland1989@gmail.com
Stability : experimental
Portability : non-portable
Provides utilities to build <ANSI code sequences https://en.wikipedia.org/wiki/ANSI_escape_code>.
@
> putStd . bold . italicize . color Red $ "hello"
hello -- bold, italicize and red
@
-}
module Z.IO.StdStream.Ansi
( -- * Style modifier
bold, italicize, underline,
color, color', palette, palette', rgb, rgb',
-- * Control codes
cursorUp, cursorDown, cursorForward, cursorBackward,
cursorDownLine, cursorUpLine ,
setCursorColumn, setCursorPosition, saveCursor, restoreCursor, getCursorPosition,
clearFromCursorToScreenEnd, clearFromCursorToScreenBeginning, clearScreen,
clearFromCursorToLineEnd, clearFromCursorToLineBeginning, clearLine,
scrollPageUp, scrollPageDown,
hideCursor, showCursor,
setTitle,
-- * Style codes
reset,
boldIntensity, faintIntensity, resetIntensity,
italicized, noItalicized,
singleUnderline, doubleUnderline, noUnderline,
slowBlink, rapidBlink, blinkOff,
conceal, reveal,
invert, invertOff,
setForeground, setBrightForeground, setBackground, setBrightBackground,
setPaletteForeground, setPaletteBackground,
setRGBForeground, setRGBBackground,
setDefaultForeground, setDefaultBackground,
AnsiColor(..), PaletteColor, RGBColor,
-- * Internal helper
csi, sgr, colorToCode
) where
import Control.Monad
import qualified Z.Data.Builder as B
import qualified Z.Data.Parser as P
import qualified Z.Data.Text as T
import Z.Data.ASCII
import Data.Word
import GHC.Generics
import Z.IO.StdStream
import Z.IO.Buffered
csi :: [Int] -- ^ List of parameters for the control sequence
-> B.Builder () -- ^ Character(s) that identify the control function
-> B.Builder ()
{-# INLINABLE csi #-}
csi args code = do
B.char8 '\ESC'
B.char8 '['
B.intercalateList (B.char8 ';') B.int args
code
cursorUp, cursorDown, cursorForward, cursorBackward
:: Int -- ^ Number of lines or characters to move
-> B.Builder ()
cursorDownLine, cursorUpLine :: Int -- ^ Number of lines to move
-> B.Builder ()
{-# INLINABLE cursorUp #-}
cursorUp n = when (n > 0) $ csi [n] (B.char8 'A')
{-# INLINABLE cursorDown #-}
cursorDown n = when (n > 0) $ csi [n] (B.char8 'B')
{-# INLINABLE cursorForward #-}
cursorForward n = when (n > 0) $ csi [n] (B.char8 'C')
{-# INLINABLE cursorBackward #-}
cursorBackward n = when (n > 0) $ csi [n] (B.char8 'D')
{-# INLINABLE cursorDownLine #-}
cursorDownLine n = when (n > 0) $ csi [n] (B.char8 'E')
{-# INLINABLE cursorUpLine #-}
cursorUpLine n = when (n > 0) $ csi [n] (B.char8 'F')
getCursorPosition :: BufferedInput -> IO (Int, Int)
{-# INLINABLE getCursorPosition #-}
getCursorPosition i = do
clearInputBuffer i
putStd (csi [] "6n")
readParser (do
P.word8 ESC
P.word8 BRACKET_LEFT
!n <- P.int
P.word8 SEMICOLON
!m <- P.int
P.word8 LETTER_R
return (m, n)) i
-- | Code to move the cursor to the specified column. The column numbering is
-- 1-based (that is, the left-most column is numbered 1).
setCursorColumn :: Int -- ^ 1-based column to move to
-> B.Builder ()
{-# INLINABLE setCursorColumn #-}
setCursorColumn n = csi [n] (B.char8 'G')
-- | Code to move the cursor to the specified position (row and column). The
-- position is 1-based (that is, the top-left corner is at row 1 column 1).
setCursorPosition :: Int -- ^ 1-based row to move to
-> Int -- ^ 1-based column to move to
-> B.Builder ()
{-# INLINABLE setCursorPosition #-}
setCursorPosition n m = csi [n, m] (B.char8 'G')
saveCursor, restoreCursor :: B.Builder ()
{-# INLINABLE saveCursor #-}
saveCursor = B.char8 '\ESC' >> B.char8 '7'
{-# INLINABLE restoreCursor #-}
restoreCursor = B.char8 '\ESC' >> B.char8 '8'
clearFromCursorToScreenEnd, clearFromCursorToScreenBeginning, clearScreen :: B.Builder ()
clearFromCursorToLineEnd, clearFromCursorToLineBeginning, clearLine :: B.Builder ()
{-# INLINABLE clearFromCursorToScreenEnd #-}
clearFromCursorToScreenEnd = csi [0] (B.char8 'J')
{-# INLINABLE clearFromCursorToScreenBeginning #-}
clearFromCursorToScreenBeginning = csi [1] (B.char8 'J')
{-# INLINABLE clearScreen #-}
clearScreen = csi [2] (B.char8 'J')
{-# INLINABLE clearFromCursorToLineEnd #-}
clearFromCursorToLineEnd = csi [0] (B.char8 'K')
{-# INLINABLE clearFromCursorToLineBeginning #-}
clearFromCursorToLineBeginning = csi [1] (B.char8 'K')
{-# INLINABLE clearLine #-}
clearLine = csi [2] (B.char8 'K')
scrollPageUp, scrollPageDown :: Int -- ^ Number of lines to scroll by
-> B.Builder()
{-# INLINABLE scrollPageUp #-}
scrollPageUp n = when (n > 0) $ csi [n] (B.char8 'S')
{-# INLINABLE scrollPageDown #-}
scrollPageDown n = when (n > 0) $ csi [n] (B.char8 'T')
hideCursor, showCursor :: B.Builder ()
{-# INLINABLE hideCursor #-}
hideCursor = csi [] "?25l"
{-# INLINABLE showCursor #-}
showCursor = csi [] "?25h"
-- | XTerm control sequence to set the Icon Name and Window Title.
setTitle :: T.Text -- ^ New Icon Name and Window Title
-> B.Builder ()
{-# INLINABLE setTitle #-}
setTitle title = do
"\ESC]0;"
B.text (T.filter (/= '\007') title)
B.char8 '\007'
sgr :: [Word8] -- ^ List of sgr code for the control sequence
-> B.Builder ()
{-# INLINABLE sgr #-}
sgr args = do
B.char8 '\ESC'
B.char8 '['
B.intercalateList (B.char8 ';') B.int args
B.char8 'm'
reset :: B.Builder ()
{-# INLINABLE reset #-}
reset = sgr [0]
boldIntensity, faintIntensity, resetIntensity :: B.Builder ()
{-# INLINABLE boldIntensity #-}
boldIntensity = sgr [1]
{-# INLINABLE faintIntensity #-}
faintIntensity = sgr [2]
{-# INLINABLE resetIntensity #-}
resetIntensity = sgr [22]
bold :: B.Builder () -> B.Builder ()
{-# INLINABLE bold #-}
bold t = boldIntensity >> t >> resetIntensity
italicized, noItalicized :: B.Builder ()
{-# INLINABLE italicized #-}
italicized = sgr [3]
{-# INLINABLE noItalicized #-}
noItalicized = sgr [23]
-- | Italicize some text
italicize :: B.Builder () -> B.Builder ()
{-# INLINABLE italicize #-}
italicize t = italicized >> t >> noItalicized
singleUnderline, doubleUnderline, noUnderline :: B.Builder ()
{-# INLINABLE singleUnderline #-}
singleUnderline = sgr [4]
{-# INLINABLE doubleUnderline #-}
doubleUnderline = sgr [21]
{-# INLINABLE noUnderline #-}
noUnderline = sgr [24]
-- | Add single underline to some text
underline :: B.Builder () -> B.Builder ()
{-# INLINABLE underline #-}
underline t = singleUnderline >> t >> singleUnderline
slowBlink, rapidBlink, blinkOff :: B.Builder ()
-- | less than 150 per minute
{-# INLINABLE slowBlink #-}
slowBlink = sgr [5]
-- | MS-DOS ANSI.SYS, 150+ per minute; not widely supported
{-# INLINABLE rapidBlink #-}
rapidBlink = sgr [6]
{-# INLINABLE blinkOff #-}
blinkOff = sgr [25]
conceal, reveal :: B.Builder ()
-- | Aka Hide, not widely supported.
{-# INLINABLE conceal #-}
conceal = sgr [8]
{-# INLINABLE reveal #-}
reveal = sgr [28]
invert, invertOff :: B.Builder ()
-- | Swap foreground and background colors, inconsistent emulation
{-# INLINABLE invert #-}
invert = sgr [7]
{-# INLINABLE invertOff #-}
invertOff = sgr [27]
-- | Colorized some text
color :: AnsiColor -> B.Builder () -> B.Builder ()
{-# INLINABLE color #-}
color c t = do
setForeground c
t
setDefaultForeground
-- | Colorized some text with background color
color' :: AnsiColor -> AnsiColor -> B.Builder () -> B.Builder ()
{-# INLINABLE color' #-}
color' c1 c2 t = do
setForeground c1
setBackground c2
t
setDefaultForeground
setDefaultBackground
-- | Colorized some text
palette :: PaletteColor -> B.Builder () -> B.Builder ()
{-# INLINABLE palette #-}
palette c t = do
setPaletteForeground c
t
setDefaultForeground
-- | Colorized some text with background color
palette' :: PaletteColor -> PaletteColor -> B.Builder () -> B.Builder ()
{-# INLINABLE palette' #-}
palette' c1 c2 t = do
setPaletteForeground c1
setPaletteBackground c2
t
setDefaultForeground
setDefaultBackground
-- | Colorized some text
rgb :: RGBColor -> B.Builder () -> B.Builder ()
{-# INLINABLE rgb #-}
rgb c t = do
setRGBForeground c
t
setDefaultForeground
-- | Colorized some text with background color
rgb' :: RGBColor -> RGBColor -> B.Builder () -> B.Builder ()
{-# INLINABLE rgb' #-}
rgb' c1 c2 t = do
setRGBForeground c1
setRGBBackground c2
t
setDefaultForeground
setDefaultBackground
setForeground, setBrightForeground, setBackground, setBrightBackground :: AnsiColor -> B.Builder ()
{-# INLINABLE setForeground #-}
setForeground c = sgr [30 + colorToCode c]
{-# INLINABLE setBrightForeground #-}
setBrightForeground c = sgr [90 + colorToCode c]
{-# INLINABLE setBackground #-}
setBackground c = sgr [40 + colorToCode c]
{-# INLINABLE setBrightBackground #-}
setBrightBackground c = sgr [100 + colorToCode c]
setPaletteForeground, setPaletteBackground :: PaletteColor -> B.Builder ()
{-# INLINABLE setPaletteForeground #-}
setPaletteForeground index = sgr [38, 5, index]
{-# INLINABLE setPaletteBackground #-}
setPaletteBackground index = sgr [48, 5, index]
setRGBForeground, setRGBBackground :: RGBColor -> B.Builder ()
{-# INLINABLE setRGBForeground #-}
setRGBForeground (r,g,b) = sgr [38, 2, r, g, b]
{-# INLINABLE setRGBBackground #-}
setRGBBackground (r,g,b) = sgr [48, 2, r, g, b]
setDefaultForeground, setDefaultBackground :: B.Builder ()
{-# INLINABLE setDefaultForeground #-}
setDefaultForeground = sgr [39]
{-# INLINABLE setDefaultBackground #-}
setDefaultBackground = sgr [49]
-- | ANSI's eight standard colors
data AnsiColor = Black
| Red
| Green
| Yellow
| Blue
| Magenta
| Cyan
| White
deriving (Eq, Ord, Bounded, Enum, Show, Read, Generic)
deriving anyclass T.Print
colorToCode :: AnsiColor -> Word8
{-# INLINABLE colorToCode #-}
colorToCode c = case c of
Black -> 0
Red -> 1
Green -> 2
Yellow -> 3
Blue -> 4
Magenta -> 5
Cyan -> 6
White -> 7
-- | 8-bit palette color, see https://en.wikipedia.org/wiki/ANSI_escape_code#8-bit
type PaletteColor = Word8
-- | 24-bit RGB color
type RGBColor = (Word8, Word8, Word8)