SDL2-ttf-0.1.0: cbits/rendering.c
#include "rendering.h"
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Solid1(TTF_Font *font,
const char *text, SDL_Color *fg)
{
return TTF_RenderText_Solid(font, text, *fg);
}
extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Solid1(TTF_Font *font,
const char *text, SDL_Color *fg)
{
return TTF_RenderUTF8_Solid(font, text, *fg);
}