Rasenschach-0.1: Rasenschach.cabal
name: Rasenschach
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: mwoehrle@arcor.de
homepage: http://patch-tag.com/r/martingw/Rasenschach/wiki/
synopsis: Soccer simulation
description: Soccer simulation with simple graphics and highly configurable AI
category: Game
author: Martin Wöhrle
data-files: 13ball.png 15ball.png 17ball.png 20THCENT.TTF
20ball.png 25ball.png 30ball.png SqueakyChalkSound.ttf ballM.wav
chalkboard.png tockH.wav whistle.wav
data-dir: ""
extra-source-files: AI.hs AL.hs Animate.hs BallFSM.hs BasicTypes.hs
Command.hs Data/FSM.hs GameFSM.hs GameLoop.hs Global.hs Grid.hs
Helper.hs Lineup.hs Message.hs Object.hs ObjectBehaviour.hs
ParseTeam.hs Parser.hs Physics.hs PlayerFSM.hs README Render.hs
RenderBall.hs RenderGame.hs RenderPlayer.hs RenderUtil.hs Rules.hs
States.hs
executable Rasenschach
build-depends: SDL -any, SDL-gfx -any, SDL-image -any,
SDL-mixer -any, SDL-ttf -any, Yampa -any, array -any,
base >=3 && <5, containers -any, convertible -any, directory -any,
filepath -any, ghc -any, monad-loops -any, template-haskell -any,
time -any
main-is: Main.hs
buildable: True
cpp-options: -D NO_DEBUG_MODE
extensions: CPP
hs-source-dirs: .
other-modules: Helper Message RenderBall Grid RenderUtil BallFSM
PlayerFSM ObjectBehaviour BasicTypes Lineup Global RenderPlayer
Rules ParseTeam Main RenderGame Render States GameLoop Physics
GameFSM Command AI Main Parser Object Animate AL Data.FSM
ghc-options: -O2