Rasenschach-0.1.2: Rasenschach.cabal
name: Rasenschach
version: 0.1.2
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: mwoehrle@arcor.de
homepage: http://hub.darcs.net/martingw/Rasenschach
synopsis: Soccer simulation
description: Soccer simulation with simple graphics and highly configurable AI
category: Game
author: Martin Wöhrle
data-files: 20redball.png 23redball.png 26redball.png 20THCENT.TTF
30redball.png 35redball.png 40redball.png SqueakyChalkSound.ttf ballM.wav
chalkboard.png tockH.wav whistle.wav
data-dir: ""
extra-source-files: AI.hs AL.hs Animate.hs BallFSM.hs BasicTypes.hs
Command.hs Data/FSM.hs GameFSM.hs GameLoop.hs Global.hs Grid.hs
Helper.hs Lineup.hs Message.hs Object.hs ObjectBehaviour.hs
ParseTeam.hs Parser.hs Physics.hs PlayerFSM.hs README Render.hs
RenderBall.hs RenderGame.hs RenderPlayer.hs RenderUtil.hs Rules.hs
States.hs
executable Rasenschach
build-depends: SDL -any, SDL-gfx -any, SDL-image -any,
SDL-mixer -any, SDL-ttf -any, Yampa -any, array -any,
base >=3 && <5, containers -any, convertible -any, directory -any,
filepath -any, ghc -any, monad-loops -any, template-haskell -any,
time -any
main-is: Main.hs
buildable: True
cpp-options: -D NO_DEBUG_MODE
extensions: CPP
hs-source-dirs: .
other-modules: GameLoop Physics ParseTeam PlayerFSM Render Main AL
ObjectBehaviour GameFSM Message Rules Object BasicTypes Animate
Helper RenderGame Global Command RenderUtil BallFSM RenderPlayer
Main States AI Grid RenderBall Parser Lineup Main Data.FSM
ghc-prof-options: --enable-executable-profiling
-- ghc-options: -O2 -prof -Wall
ghc-options: -O2 -Wall