{- |
Module : Persistence.Matrix
Copyright : (c) Eben Cowley, 2018
License : BSD 3 Clause
Maintainer : eben.cowley42@gmail.com
Stability : experimental
This module contains a variety of matrix utility functions, used in the computation of Betti numbers and simplicial homology groups.
Most importantly, it includes functions for computing the rank, normal form, and kernel of matrices. For the computation of homology groups and Betti numbers, one must perform column operations on one matrix to get it into column echelon form and find its kernel while also performing the inverse row operations on the next matrix to be operated on.
Bool is an instance of Num here (instance given in Util) so that functions can be somewhat generalized to act on both integers and integers modulo 2.
-}
module Matrix
( BMatrix
, bMat2String
, getDiagonal
, getUnsignedDiagonal
, transposeMat
, transposePar
, multiply
, multiplyPar
, rankBool
, kernelBool
, imgInKerBool
) where
import Util
import Data.List as L
import Data.Vector as V
import Control.Parallel.Strategies
--BASIC STUFF-------------------------------------------------------------
-- | Matrix of integers.
type IMatrix = Vector (Vector Int)
-- | Matrix of integers modulo 2. Alternatively, matrix over the field wit h2 elements.
type BMatrix = Vector (Vector Bool)
-- | Display an integer matrix.
iMat2String :: IMatrix -> String
iMat2String mat =
let printVec vec =
if V.null vec then ""
else
let x = V.head vec
in (show x) L.++ ((if x < 0 then " " else " ") L.++ (printVec $ V.tail vec))
print m =
if V.null m then ""
else (printVec $ V.head m) L.++ ('\n':(print $ V.tail m))
in print mat
-- | Display a boolean matrix (as 1's and 0's).
bMat2String :: BMatrix -> String
bMat2String mat =
let printVec vec =
if V.null vec then ""
else (if V.head vec then "1 " else "0 ") L.++ (printVec $ V.tail vec)
print m =
if V.null m then ""
else (printVec $ V.head m) L.++ ('\n':(print $ V.tail m))
in print mat
-- | Take the transpose a matrix (no fancy optimizations, yet).
transposeMat :: Vector (Vector a) -> Vector (Vector a)
transposeMat mat =
V.map (\i -> V.map (\row -> row ! i) mat) $ 0 `range` ((V.length $ V.head mat) - 1)
-- | Take the transpose of a matrix using parallel evaluation of rows.
transposePar :: Vector (Vector a) -> Vector (Vector a)
transposePar mat =
parMapVec (\i -> V.map (\row -> row ! i) mat) $ 0 `range` ((V.length $ V.head mat) - 1)
-- | Multiply two matrices
multiply :: Num a => Vector (Vector a) -> Vector (Vector a) -> Vector (Vector a)
multiply mat1 mat2 =
let t = transposeMat mat2
in V.map (\row -> V.map (dotProduct row) t) mat1
-- | Multiply matrices, evaluate rows in parallel if processors are available
multiplyPar :: Num a => Vector (Vector a) -> Vector (Vector a) -> Vector (Vector a)
multiplyPar mat1 mat2 = runEval $ do
let t = transposeMat mat2
rseq t
return $ parMapVec (\row -> V.map (dotProduct row) t) mat1
-- | Get the diagonal elements.
getDiagonal :: Vector (Vector a) -> [a]
getDiagonal matrix =
if V.null matrix then []
else L.map (\i -> matrix ! i ! i) [0..(min (V.length matrix) (V.length $ V.head matrix)) - 1]
-- | Get the absolute value of each of the diagonal elements in a list.
getUnsignedDiagonal :: Num a => Vector (Vector a) -> [a]
getUnsignedDiagonal matrix =
if V.null matrix then []
else L.map (\i -> abs $ matrix ! i ! i) [0..(min (V.length matrix) (V.length $ V.head matrix)) - 1]
--assumes index1 < index2
colOperation :: Int -> Int -> (Int, Int, Int, Int) -> IMatrix -> IMatrix
colOperation index1 index2 (c11, c12, c21, c22) matrix =
let calc row =
let elem1 = row ! index1
elem2 = row ! index2
first = V.take index1 row
second = V.drop (index1 + 1) (V.take index2 row)
third = V.drop (index2 + 1) row
in first V.++ (cons (c11*elem1 + c12*elem2) second) V.++ (cons (c22*elem2 + c21*elem1) third)
in V.map calc matrix
colOperationPar :: Int -> Int -> (Int, Int, Int, Int) -> IMatrix -> IMatrix
colOperationPar index1 index2 (c11, c12, c21, c22) matrix =
let calc row =
let elem1 = row ! index1
elem2 = row ! index2
first = V.take index1 row
second = V.drop (index1 + 1) (V.take index2 row)
third = V.drop (index2 + 1) row
in first V.++ (cons (c11*elem1 + c12*elem2) second) V.++ (cons (c22*elem2 + c21*elem1) third)
in parMapVec calc matrix
--assumes index1 < index2
rowOperation :: Int -> Int -> (Int, Int, Int, Int) -> IMatrix -> IMatrix
rowOperation index1 index2 (c11, c12, c21, c22) matrix =
let row1 = matrix ! index1
row2 = matrix ! index2
first = V.take index1 matrix
second = V.drop (index1 + 1) $ V.take index2 matrix
third = V.drop (index2 + 1) matrix
in first V.++ (cons ((c11 `mul` row1) `add` (c12 `mul` row2)) second)
V.++ (cons ((c22 `mul` row2) `add` (c21 `mul` row1)) third)
rowOperationPar :: Int -> Int -> (Int, Int, Int, Int) -> IMatrix -> IMatrix
rowOperationPar index1 index2 (c11, c12, c21, c22) matrix =
let row1 = matrix ! index1
row2 = matrix ! index2
first = V.take index1 matrix
second = V.drop (index1 + 1) (V.take index2 matrix)
third = V.drop (index2 + 1) matrix
in runEval $ do
a <- rpar $ (c11 `mul` row1) `add` (c12 `mul` row2)
b <- rpar $ (c21 `mul` row1) `add` (c22 `mul` row2)
rseq (a,b)
return $ first V.++ (a `cons` second) V.++ (b `cons` third)
--BOOLEAN MATRICES--------------------------------------------------------
--RANK--------------------------------------------------------------------
--given the index of the pivot row and the matrix
--determines whether there is a non-zero element in the row, does necessary rearranging
--and returns the column operation that was performed if there was one
--returns Nothing if the entire row is zero
chooseGaussPivotBool :: (Int, Int) -> BMatrix -> Maybe (Bool, BMatrix, Maybe (Int, Int))
chooseGaussPivotBool (rowIndex, colIndex) mat =
let row = mat ! rowIndex
indices = V.filter (\index -> index > colIndex) $ V.findIndices id row
in
if not $ row ! colIndex then
if V.null indices then Nothing
else
let j = V.head indices
in Just (V.length indices > 0, V.map (switchElems colIndex j) mat, Just (colIndex, j))
else Just (V.length indices > 0, mat, Nothing)
--eliminates pivot row of a boolean matrix
elimRowBool :: (Int, Int) -> Int -> BMatrix -> BMatrix
elimRowBool (rowIndex, colIndex) numCols elems =
let row = elems ! rowIndex
elim i mat
| i == numCols = mat
| not $ row ! i = elim (i + 1) mat
| otherwise = elim (i + 1) $ V.map (\row -> replaceElem i ((row ! i) + (row ! colIndex)) row) mat
in elim (colIndex + 1) elems
-- | Find the rank of a mod 2 matrix (number of linearly independent columns).
rankBool :: BMatrix -> Int
rankBool matrix =
let rows = V.length matrix
cols = V.length $ V.head matrix
cols1 = cols - 1
doColOps (rowIndex, colIndex) mat =
if rowIndex == rows || colIndex == cols then mat else
case chooseGaussPivotBool (rowIndex, colIndex) mat of
Just (True, mx, _) -> doColOps (rowIndex + 1, colIndex + 1) $ elimRowBool (rowIndex, colIndex) cols mx
Just (False, mx, _) -> doColOps (rowIndex + 1, colIndex + 1) mat
Nothing -> doColOps (rowIndex + 1, colIndex) mat
countNonZeroCols mat =
V.sum $ V.map (\i ->
if existsVec (\j -> mat ! j ! i /= 0) (0 `range` (rows - 1)) then 1 else 0) $ 0 `range` cols1
in countNonZeroCols $ doColOps (0, 0) matrix
--KERNEL------------------------------------------------------------------
--eliminates all the entries in the pivot row that come after the pivot, after the matrix has been improved
--returns the new matrix (fst) paired with the identity with whatever column operations were performed (snd)
elimRowBoolWithId :: (Int, Int) -> Int -> BMatrix -> BMatrix -> (BMatrix, BMatrix)
elimRowBoolWithId (rowIndex, colIndex) numCols elems identity =
let row = elems ! rowIndex
elim i mat ide
| i == numCols = (mat, ide)
| not $ row ! i = elim (i + 1) mat ide
| otherwise =
let transform = V.map (\row -> replaceElem i ((row ! i) + (row ! colIndex)) row)
in elim (i + 1) (transform mat) (transform ide)
in elim (colIndex + 1) elems identity
-- | Finds the basis of the kernel of a matrix, arranges the basis vectors into the rows of a matrix.
kernelBool :: BMatrix -> BMatrix
kernelBool matrix =
let rows = V.length matrix
cols = V.length $ V.head matrix
cols1 = cols - 1
identity = V.map (\i -> (V.replicate i False) V.++ (cons True (V.replicate (cols1 - i) False))) $ 0 `range` cols1
doColOps (rowIndex, colIndex) (ker, ide) =
if rowIndex == rows || colIndex == cols then (ker, ide)
else
case chooseGaussPivotBool (rowIndex, colIndex) ker of
Just (True, _, Nothing) ->
doColOps (rowIndex + 1, colIndex + 1) $
elimRowBoolWithId (rowIndex, colIndex) cols ker ide
Just (True, mx, Just (i, j)) ->
doColOps (rowIndex + 1, colIndex + 1) $
elimRowBoolWithId (rowIndex, colIndex) cols mx $ V.map (switchElems i j) ide
Just (False, _, Just (i, j)) -> doColOps (rowIndex + 1, colIndex + 1) (ker, V.map (switchElems i j) ide)
Just (False, _, _) -> doColOps (rowIndex + 1, colIndex + 1) (ker, ide)
Nothing -> doColOps (rowIndex + 1, colIndex) (ker, ide)
result = doColOps (0, 0) (matrix, identity)
ker = fst result
img = snd result
in V.map (\i -> img ! i) $ V.filter (\i -> forallVec (\row -> not $ row ! i) ker) $ 0 `range` cols1
--IMAGE IN BASIS OF KERNEL------------------------------------------------
elimRowBoolWithInv :: (Int, Int) -> Int -> BMatrix -> BMatrix -> (BMatrix, BMatrix)
elimRowBoolWithInv (rowIndex, colIndex) numCols toColEch toImage =
let row = toColEch ! rowIndex
elim i ech img
| i == numCols = (ech, img)
| not $ row ! i = elim (i + 1) ech img
| otherwise =
let transform1 = V.map (\r -> replaceElem i ((r ! i) + (r ! colIndex)) r)
transform2 = \mat -> replaceElem colIndex ((mat ! i) `add` (mat ! colIndex)) mat
in elim (i + 1) (transform1 ech) (transform2 img)
in elim (colIndex + 1) toColEch toImage
-- | Calculates the image of the second matrix represented in the basis of the kernel of the first matrix.
imgInKerBool :: BMatrix -> BMatrix -> BMatrix
imgInKerBool toColEch toImage =
let rows = V.length toColEch
cols = V.length $ V.head toColEch
cols1 = cols - 1
doColOps (rowIndex, colIndex) (ech, img) =
if rowIndex == rows || colIndex == cols then (ech, img)
else
case chooseGaussPivotBool (rowIndex, colIndex) ech of
Just (True, _, Nothing) ->
doColOps (rowIndex + 1, colIndex + 1) $
elimRowBoolWithInv (rowIndex, colIndex) cols ech img
Just (True, mx, Just (i, j)) ->
doColOps (rowIndex + 1, colIndex + 1) $
elimRowBoolWithInv (rowIndex, colIndex) cols mx $ switchElems i j img
Just (False, mx, Just (i, j)) -> doColOps (rowIndex + 1, colIndex + 1) (mx, switchElems i j img)
Just (False, _, _) -> doColOps (rowIndex + 1, colIndex + 1) (ech, img)
Nothing -> doColOps (rowIndex + 1, colIndex) (ech, img)
result = doColOps (0, 0) (toColEch, toImage)
ker = fst result
img = snd result
in V.map (\i -> img ! i) $ V.filter (\i -> forallVec (\row -> not $ row ! i) ker) $ 0 `range` cols1