OpenGLRaw-3.3.2.0: src/Graphics/GL/ARB/ShaderAtomicCounters.hs
{-# LANGUAGE PatternSynonyms #-}
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.GL.ARB.ShaderAtomicCounters
-- Copyright : (c) Sven Panne 2019
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
--------------------------------------------------------------------------------
module Graphics.GL.ARB.ShaderAtomicCounters (
-- * Extension Support
glGetARBShaderAtomicCounters,
gl_ARB_shader_atomic_counters,
-- * Enums
pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS,
pattern GL_ATOMIC_COUNTER_BUFFER,
pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,
pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES,
pattern GL_ATOMIC_COUNTER_BUFFER_BINDING,
pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE,
pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER,
pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER,
pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER,
pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER,
pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER,
pattern GL_ATOMIC_COUNTER_BUFFER_SIZE,
pattern GL_ATOMIC_COUNTER_BUFFER_START,
pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS,
pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE,
pattern GL_MAX_COMBINED_ATOMIC_COUNTERS,
pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS,
pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS,
pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS,
pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS,
pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS,
pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS,
pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS,
pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS,
pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS,
pattern GL_MAX_VERTEX_ATOMIC_COUNTERS,
pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS,
pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX,
pattern GL_UNSIGNED_INT_ATOMIC_COUNTER,
-- * Functions
glGetActiveAtomicCounterBufferiv
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens
import Graphics.GL.Functions