OpenGLRaw-3.2.7.0: src/Graphics/GL/ARB/ShaderSubroutine.hs
{-# LANGUAGE PatternSynonyms #-}
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.GL.ARB.ShaderSubroutine
-- Copyright : (c) Sven Panne 2017
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
--------------------------------------------------------------------------------
module Graphics.GL.ARB.ShaderSubroutine (
-- * Extension Support
glGetARBShaderSubroutine,
gl_ARB_shader_subroutine,
-- * Enums
pattern GL_ACTIVE_SUBROUTINES,
pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH,
pattern GL_ACTIVE_SUBROUTINE_UNIFORMS,
pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS,
pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH,
pattern GL_COMPATIBLE_SUBROUTINES,
pattern GL_MAX_SUBROUTINES,
pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS,
pattern GL_NUM_COMPATIBLE_SUBROUTINES,
pattern GL_UNIFORM_NAME_LENGTH,
pattern GL_UNIFORM_SIZE,
-- * Functions
glGetActiveSubroutineName,
glGetActiveSubroutineUniformName,
glGetActiveSubroutineUniformiv,
glGetProgramStageiv,
glGetSubroutineIndex,
glGetSubroutineUniformLocation,
glGetUniformSubroutineuiv,
glUniformSubroutinesuiv
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens
import Graphics.GL.Functions