OpenGLRaw-3.0.0.0: src/Graphics/GL/EXT/LightTexture.hs
{-# LANGUAGE PatternSynonyms #-}
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.GL.EXT.LightTexture
-- Copyright : (c) Sven Panne 2016
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
--------------------------------------------------------------------------------
module Graphics.GL.EXT.LightTexture (
-- * Extension Support
glGetEXTLightTexture,
gl_EXT_light_texture,
-- * Enums
pattern GL_ATTENUATION_EXT,
pattern GL_FRAGMENT_COLOR_EXT,
pattern GL_FRAGMENT_DEPTH_EXT,
pattern GL_FRAGMENT_MATERIAL_EXT,
pattern GL_FRAGMENT_NORMAL_EXT,
pattern GL_SHADOW_ATTENUATION_EXT,
pattern GL_TEXTURE_APPLICATION_MODE_EXT,
pattern GL_TEXTURE_LIGHT_EXT,
pattern GL_TEXTURE_MATERIAL_FACE_EXT,
pattern GL_TEXTURE_MATERIAL_PARAMETER_EXT,
-- * Functions
glApplyTextureEXT,
glTextureLightEXT,
glTextureMaterialEXT
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens
import Graphics.GL.Functions