OpenGLRaw-2.1.0.0: src/Graphics/Rendering/OpenGL/Raw/APPLE.hs
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-- |
-- Module : Graphics.Rendering.OpenGL.Raw.APPLE
-- Copyright : (c) Sven Panne 2015
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
-- A convenience module, combining all raw modules containing APPLE extensions.
--
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module Graphics.Rendering.OpenGL.Raw.APPLE (
module Graphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil,
module Graphics.Rendering.OpenGL.Raw.APPLE.ClientStorage,
module Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray,
module Graphics.Rendering.OpenGL.Raw.APPLE.Fence,
module Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels,
module Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange,
module Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable,
module Graphics.Rendering.OpenGL.Raw.APPLE.RGB422,
module Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes,
module Graphics.Rendering.OpenGL.Raw.APPLE.SpecularVector,
module Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange,
module Graphics.Rendering.OpenGL.Raw.APPLE.TransformHint,
module Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject,
module Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange,
module Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators,
module Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422
) where
import Graphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil
import Graphics.Rendering.OpenGL.Raw.APPLE.ClientStorage
import Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray
import Graphics.Rendering.OpenGL.Raw.APPLE.Fence
import Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels
import Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange
import Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable
import Graphics.Rendering.OpenGL.Raw.APPLE.RGB422
import Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes
import Graphics.Rendering.OpenGL.Raw.APPLE.SpecularVector
import Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange
import Graphics.Rendering.OpenGL.Raw.APPLE.TransformHint
import Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject
import Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange
import Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators
import Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422