OpenGLRaw-2.0.0.0: src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs
{-# LANGUAGE CPP #-}
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage
-- Copyright : (c) Sven Panne 2013
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the NV_framebuffer_multisample_coverage
-- extension, see
-- <http://www.opengl.org/registry/specs/NV/framebuffer_multisample_coverage.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage (
-- * Functions
glRenderbufferStorageMultisampleCoverage,
-- * Tokens
gl_RENDERBUFFER_COVERAGE_SAMPLES,
gl_RENDERBUFFER_COLOR_SAMPLES,
gl_MAX_MULTISAMPLE_COVERAGE_MODES,
gl_MULTISAMPLE_COVERAGE_MODES
) where
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Types
import Foreign.Ptr ( FunPtr )
import Graphics.Rendering.OpenGL.Raw.GetProcAddress ( getExtensionChecked )
import System.IO.Unsafe ( unsafePerformIO )
#include "HsOpenGLRaw.h"
EXTENSION_ENTRY(dyn_glRenderbufferStorageMultisampleCoverage,ptr_glRenderbufferStorageMultisampleCoverage,"glRenderbufferStorageMultisampleCoverage",glRenderbufferStorageMultisampleCoverage,GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
gl_RENDERBUFFER_COVERAGE_SAMPLES :: GLenum
gl_RENDERBUFFER_COVERAGE_SAMPLES = 0x8CAB
gl_RENDERBUFFER_COLOR_SAMPLES :: GLenum
gl_RENDERBUFFER_COLOR_SAMPLES = 0x8E10
gl_MAX_MULTISAMPLE_COVERAGE_MODES :: GLenum
gl_MAX_MULTISAMPLE_COVERAGE_MODES = 0x8E11
gl_MULTISAMPLE_COVERAGE_MODES :: GLenum
gl_MULTISAMPLE_COVERAGE_MODES = 0x8E12