OpenGLRaw-2.0.0.0: src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs
{-# LANGUAGE ForeignFunctionInterface, CPP #-}
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.EXT.CullVertex
-- Copyright : (c) Sven Panne 2013
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the EXT_cull_vertex extension, see
-- <http://www.opengl.org/registry/specs/EXT/cull_vertex.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.EXT.CullVertex (
-- * Functions
glCullParameterfv,
glCullParameterdv,
-- * Tokens
gl_CULL_VERTEX,
gl_CULL_VERTEX_EYE_POSITION,
gl_CULL_VERTEX_OBJECT_POSITION
) where
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core32
import Foreign.Ptr ( Ptr, FunPtr )
import Graphics.Rendering.OpenGL.Raw.GetProcAddress ( getExtensionChecked )
import System.IO.Unsafe ( unsafePerformIO )
#include "HsOpenGLRaw.h"
EXTENSION_ENTRY(dyn_glCullParameterfv,ptr_glCullParameterfv,"glCullParameterfv",glCullParameterfv,GLenum -> Ptr GLfloat -> IO ())
EXTENSION_ENTRY(dyn_glCullParameterdv,ptr_glCullParameterdv,"glCullParameterdv",glCullParameterdv,GLenum -> Ptr GLdouble -> IO ())
gl_CULL_VERTEX :: GLenum
gl_CULL_VERTEX = 0x81AA
gl_CULL_VERTEX_EYE_POSITION :: GLenum
gl_CULL_VERTEX_EYE_POSITION = 0x81AB
gl_CULL_VERTEX_OBJECT_POSITION :: GLenum
gl_CULL_VERTEX_OBJECT_POSITION = 0x81AC