OpenGLRaw-2.0.0.0: src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs
{-# LANGUAGE ForeignFunctionInterface, CPP #-}
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray
-- Copyright : (c) Sven Panne 2013
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the EXT_compiled_vertex_array extension,
-- see
-- <http://www.opengl.org/registry/specs/EXT/compiled_vertex_array.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray (
-- * Functions
glLockArrays,
glUnlockArrays,
-- * Tokens
gl_ARRAY_ELEMENT_LOCK_FIRST,
gl_ARRAY_ELEMENT_LOCK_COUNT
) where
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core32
import Foreign.Ptr ( FunPtr )
import Graphics.Rendering.OpenGL.Raw.GetProcAddress ( getExtensionChecked )
import System.IO.Unsafe ( unsafePerformIO )
#include "HsOpenGLRaw.h"
EXTENSION_ENTRY(dyn_glLockArrays,ptr_glLockArrays,"glLockArrays",glLockArrays,GLint -> GLsizei -> IO ())
EXTENSION_ENTRY(dyn_glUnlockArrays,ptr_glUnlockArrays,"glUnlockArrays",glUnlockArrays,IO ())
gl_ARRAY_ELEMENT_LOCK_FIRST :: GLenum
gl_ARRAY_ELEMENT_LOCK_FIRST = 0x81A8
gl_ARRAY_ELEMENT_LOCK_COUNT :: GLenum
gl_ARRAY_ELEMENT_LOCK_COUNT = 0x81A9