OpenGLRaw-2.0.0.0: src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude
-- Copyright : (c) Sven Panne 2014
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the ARB_shading_language_include extension,
-- see <http://www.opengl.org/registry/specs/ARB/shading_language_include.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude (
-- * Functions
glNamedString,
glDeleteNamedString,
glCompileShaderInclude,
glIsNamedString,
glGetNamedString,
glGetNamedStringiv,
-- * Tokens
gl_SHADER_INCLUDE,
gl_NAMED_STRING_LENGTH,
gl_NAMED_STRING_TYPE
) where
import Graphics.Rendering.OpenGL.Raw.Functions
import Graphics.Rendering.OpenGL.Raw.Tokens
glNamedString = glNamedStringARB
glDeleteNamedString = glDeleteNamedStringARB
glCompileShaderInclude = glCompileShaderIncludeARB
glIsNamedString = glIsNamedStringARB
glGetNamedString = glGetNamedStringARB
glGetNamedStringiv = glGetNamedStringivARB
gl_SHADER_INCLUDE = gl_SHADER_INCLUDE_ARB
gl_NAMED_STRING_LENGTH = gl_NAMED_STRING_LENGTH_ARB
gl_NAMED_STRING_TYPE = gl_NAMED_STRING_TYPE_ARB