OpenGLRaw-2.0.0.0: src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility
-- Copyright : (c) Sven Panne 2013
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
-- All raw functions, tokens and types from the ARB_ES2_compatibility extension,
-- see <http://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility (
-- * Functions
glReleaseShaderCompiler,
glShaderBinary,
glGetShaderPrecisionFormat,
glDepthRangef,
glClearDepthf,
-- * Tokens
gl_FIXED,
gl_IMPLEMENTATION_COLOR_READ_TYPE,
gl_IMPLEMENTATION_COLOR_READ_FORMAT,
gl_LOW_FLOAT,
gl_MEDIUM_FLOAT,
gl_HIGH_FLOAT,
gl_LOW_INT,
gl_MEDIUM_INT,
gl_HIGH_INT,
gl_SHADER_COMPILER,
gl_SHADER_BINARY_FORMATS,
gl_NUM_SHADER_BINARY_FORMATS,
gl_MAX_VERTEX_UNIFORM_VECTORS,
gl_MAX_VARYING_VECTORS,
gl_MAX_FRAGMENT_UNIFORM_VECTORS,
gl_RGB565
) where
import Graphics.Rendering.OpenGL.Raw.Functions
import Graphics.Rendering.OpenGL.Raw.Tokens