OpenGLRaw-1.4.0.0: src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent
-- Copyright : (c) Sven Panne 2013
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the NV_light_max_exponent extension not
-- already in the OpenGL 3.1 core, see
-- <http://www.opengl.org/registry/specs/NV/light_max_exponent.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent (
-- * Tokens
gl_MAX_SHININESS,
gl_MAX_SPOT_EXPONENT
) where
import Graphics.Rendering.OpenGL.Raw.Core32
gl_MAX_SHININESS :: GLenum
gl_MAX_SHININESS = 0x8504
gl_MAX_SPOT_EXPONENT :: GLenum
gl_MAX_SPOT_EXPONENT = 0x8505