OpenGLRaw-1.4.0.0: src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs
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-- |
-- Module : Graphics.Rendering.OpenGL.Raw.NV.FogDistance
-- Copyright : (c) Sven Panne 2013
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the NV_fog_distance extension not already
-- in the OpenGL 3.1 core, see
-- <http://www.opengl.org/registry/specs/NV/fog_distance.txt>.
--
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module Graphics.Rendering.OpenGL.Raw.NV.FogDistance (
-- * Tokens
gl_FOG_DISTANCE_MODE,
gl_EYE_RADIAL,
gl_EYE_PLANE,
gl_EYE_PLANE_ABSOLUTE
) where
import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
import Graphics.Rendering.OpenGL.Raw.Core32
gl_FOG_DISTANCE_MODE :: GLenum
gl_FOG_DISTANCE_MODE = 0x855A
gl_EYE_RADIAL :: GLenum
gl_EYE_RADIAL = 0x855B
gl_EYE_PLANE_ABSOLUTE :: GLenum
gl_EYE_PLANE_ABSOLUTE = 0x855C