OpenGLRaw-1.4.0.0: src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray
-- Copyright : (c) Sven Panne 2013
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
-- All tokens from the ARB_texture_cube_map_array extension, see
-- <http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray (
-- * Tokens
gl_TEXTURE_CUBE_MAP_ARRAY,
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY,
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY,
gl_SAMPLER_CUBE_MAP_ARRAY,
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW,
gl_INT_SAMPLER_CUBE_MAP_ARRAY,
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY
) where
import Graphics.Rendering.OpenGL.Raw.Core32
gl_TEXTURE_CUBE_MAP_ARRAY :: GLenum
gl_TEXTURE_CUBE_MAP_ARRAY = 0x9009
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY :: GLenum
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
gl_SAMPLER_CUBE_MAP_ARRAY :: GLenum
gl_SAMPLER_CUBE_MAP_ARRAY = 0x900C
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW :: GLenum
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
gl_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum
gl_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F