OpenGLRaw-1.4.0.0: src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hs
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-- |
-- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression
-- Copyright : (c) Sven Panne 2013
-- License : BSD3
--
-- Maintainer : Sven Panne <svenpanne@gmail.com>
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the ARB_texture_compression extension, see
-- <http://www.opengl.org/registry/specs/ARB/texture_compression.txt>.
--
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module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression (
-- * Functions
glCompressedTexImage3D,
glCompressedTexImage2D,
glCompressedTexImage1D,
glCompressedTexSubImage3D,
glCompressedTexSubImage2D,
glCompressedTexSubImage1D,
glGetCompressedTexImage,
-- * Tokens
gl_COMPRESSED_ALPHA,
gl_COMPRESSED_LUMINANCE,
gl_COMPRESSED_LUMINANCE_ALPHA,
gl_COMPRESSED_INTENSITY,
gl_COMPRESSED_RGB,
gl_COMPRESSED_RGBA,
gl_TEXTURE_COMPRESSION_HINT,
gl_TEXTURE_COMPRESSED_IMAGE_SIZE,
gl_TEXTURE_COMPRESSED,
gl_NUM_COMPRESSED_TEXTURE_FORMATS,
gl_COMPRESSED_TEXTURE_FORMATS
) where
import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
import Graphics.Rendering.OpenGL.Raw.Core32