OpenGLRaw-1.2.0.0: src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs
{-# LANGUAGE ForeignFunctionInterface, CPP #-}
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery
-- Copyright : (c) Sven Panne 2009
-- License : BSD-style (see the file LICENSE)
--
-- Maintainer : sven.panne@aedion.de
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the NV_occlusion_query not already in the
-- OpenGL 3.1 core, see
-- <http://www.opengl.org/registry/specs/NV/occlusion_query.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery (
-- * Functions
glGenOcclusionQueries,
glDeleteOcclusionQueries,
glIsOcclusionQuery,
glBeginOcclusionQuery,
glEndOcclusionQuery,
glGetOcclusionQueryiv,
glGetOcclusionQueryuiv,
-- * Tokens
gl_OCCLUSION_TEST,
gl_OCCLUSION_TEST_RESULT,
gl_PIXEL_COUNTER_BITS,
gl_CURRENT_OCCLUSION_QUERY_ID,
gl_PIXEL_COUNT,
gl_PIXEL_COUNT_AVAILABLE
) where
import Foreign.Ptr
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal
import Graphics.Rendering.OpenGL.Raw.Extensions
#include "HsOpenGLRaw.h"
extensionNameString :: String
extensionNameString = "GL_NV_occlusion_query"
EXTENSION_ENTRY(glGenOcclusionQueries,GLsizei -> Ptr GLuint -> IO ())
EXTENSION_ENTRY(glDeleteOcclusionQueries,GLsizei -> Ptr GLuint -> IO ())
EXTENSION_ENTRY(glIsOcclusionQuery,GLuint -> IO ())
EXTENSION_ENTRY(glBeginOcclusionQuery,GLuint -> IO ())
EXTENSION_ENTRY(glEndOcclusionQuery,IO ())
EXTENSION_ENTRY(glGetOcclusionQueryiv,GLuint -> GLenum -> Ptr GLint -> IO ())
EXTENSION_ENTRY(glGetOcclusionQueryuiv,GLuint -> GLenum -> Ptr GLuint -> IO ())
gl_OCCLUSION_TEST :: GLenum
gl_OCCLUSION_TEST = 0x8165
gl_OCCLUSION_TEST_RESULT :: GLenum
gl_OCCLUSION_TEST_RESULT = 0x8166
gl_PIXEL_COUNTER_BITS :: GLenum
gl_PIXEL_COUNTER_BITS = 0x8864
gl_CURRENT_OCCLUSION_QUERY_ID :: GLenum
gl_CURRENT_OCCLUSION_QUERY_ID = 0x8865
gl_PIXEL_COUNT :: GLenum
gl_PIXEL_COUNT = 0x8866
gl_PIXEL_COUNT_AVAILABLE :: GLenum
gl_PIXEL_COUNT_AVAILABLE = 0x8867