OpenGLRaw-1.2.0.0: src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs
{-# LANGUAGE ForeignFunctionInterface, CPP #-}
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.ARB.SampleShading
-- Copyright : (c) Sven Panne 2009
-- License : BSD-style (see the file LICENSE)
--
-- Maintainer : sven.panne@aedion.de
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the ARB_sample_shading extension, see
-- <http://www.opengl.org/registry/specs/ARB/sample_shading.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.ARB.SampleShading (
-- * Functions
glMinSampleShading,
-- * Tokens
gl_SAMPLE_SHADING,
gl_MIN_SAMPLE_SHADING_VALUE
) where
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core32
import Graphics.Rendering.OpenGL.Raw.Extensions
import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal
#include "HsOpenGLRaw.h"
extensionNameString :: String
extensionNameString = "GL_ARB_sample_shading"
EXTENSION_ENTRY(glMinSampleShading,GLclampf -> IO ())
gl_SAMPLE_SHADING :: GLenum
gl_SAMPLE_SHADING = 0x8C36
gl_MIN_SAMPLE_SHADING_VALUE :: GLenum
gl_MIN_SAMPLE_SHADING_VALUE = 0x8C37