OpenGLRaw-1.1.0.0: src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hs
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-- |
-- Module : Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader
-- Copyright : (c) Sven Panne 2009
-- License : BSD-style (see the file LICENSE)
--
-- Maintainer : sven.panne@aedion.de
-- Stability : stable
-- Portability : portable
--
-- All tokens from the ARB_fragment_shader extension, see
-- <http://www.opengl.org/registry/specs/ARB/fragment_shader.txt>.
--
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module Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader (
-- * Tokens
gl_FRAGMENT_SHADER,
gl_MAX_FRAGMENT_UNIFORM_COMPONENTS,
gl_MAX_TEXTURE_COORDS,
gl_MAX_TEXTURE_IMAGE_UNITS,
gl_FRAGMENT_SHADER_DERIVATIVE_HINT
) where
import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
import Graphics.Rendering.OpenGL.Raw.Core32