OpenGLRaw-1.0.1.0: src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2
-- Copyright : (c) Sven Panne 2009
-- License : BSD-style (see the file LICENSE)
--
-- Maintainer : sven.panne@aedion.de
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the NV_vertex_array_range2 extension not
-- already in the OpenGL 3.1 core, see
-- <http://www.opengl.org/registry/specs/NV/vertex_array_range2.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 (
-- * Tokens
gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH
) where
import Graphics.Rendering.OpenGL.Raw.Core31
gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH :: GLenum
gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH = 0x8533