OpenGLRaw-1.0.0.0: src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.hs
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc
-- Copyright : (c) Sven Panne 2009
-- License : BSD-style (see the file LICENSE)
--
-- Maintainer : sven.panne@aedion.de
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the EXT_texture_compression_s3tc extension
-- not already in the OpenGL 3.1 core, see
-- <http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc (
-- * Tokens
gl_COMPRESSED_RGB_S3TC_DXT1,
gl_COMPRESSED_RGBA_S3TC_DXT1,
gl_COMPRESSED_RGBA_S3TC_DXT3,
gl_COMPRESSED_RGBA_S3TC_DXT5
) where
import Graphics.Rendering.OpenGL.Raw.Core31
gl_COMPRESSED_RGB_S3TC_DXT1 :: GLenum
gl_COMPRESSED_RGB_S3TC_DXT1 = 0x83F0
gl_COMPRESSED_RGBA_S3TC_DXT1 :: GLenum
gl_COMPRESSED_RGBA_S3TC_DXT1 = 0x83F1
gl_COMPRESSED_RGBA_S3TC_DXT3 :: GLenum
gl_COMPRESSED_RGBA_S3TC_DXT3 = 0x83F2
gl_COMPRESSED_RGBA_S3TC_DXT5 :: GLenum
gl_COMPRESSED_RGBA_S3TC_DXT5 = 0x83F3