OpenGLRaw-1.0.0.0: src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.hs
--------------------------------------------------------------------------------
-- |
-- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLatc
-- Copyright : (c) Sven Panne 2009
-- License : BSD-style (see the file LICENSE)
--
-- Maintainer : sven.panne@aedion.de
-- Stability : stable
-- Portability : portable
--
-- All raw functions and tokens from the EXT_texture_compression_latc extension
-- not already in the OpenGL 3.1 core, see
-- <http://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt>.
--
--------------------------------------------------------------------------------
module Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLatc (
-- * Tokens
gl_COMPRESSED_LUMINANCE_LATC1,
gl_COMPRESSED_SIGNED_LUMINANCE_LATC1,
gl_COMPRESSED_LUMINANCE_ALPHA_LATC2,
gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2
) where
import Graphics.Rendering.OpenGL.Raw.Core31
gl_COMPRESSED_LUMINANCE_LATC1 :: GLenum
gl_COMPRESSED_LUMINANCE_LATC1 = 0x8C70
gl_COMPRESSED_SIGNED_LUMINANCE_LATC1 :: GLenum
gl_COMPRESSED_SIGNED_LUMINANCE_LATC1 = 0x8C71
gl_COMPRESSED_LUMINANCE_ALPHA_LATC2 :: GLenum
gl_COMPRESSED_LUMINANCE_ALPHA_LATC2 = 0x8C72
gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 :: GLenum
gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 = 0x8C73