OpenGL-2.1: Graphics/Rendering/OpenGL/GLU/Errors.hs
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-- |
-- Module : Graphics.Rendering.OpenGL.GLU.Errors
-- Copyright : (c) Sven Panne 2002-2005
-- License : BSD-style (see the file libraries/OpenGL/LICENSE)
--
-- Maintainer : sven.panne@aedion.de
-- Stability : provisional
-- Portability : portable
--
-- This module corresponds to section 2.5 (GL Errors) of the OpenGL 1.5 specs
-- and chapter 8 (Errors) of the GLU specs, offering a generalized view of
-- errors in GL and GLU.
--
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module Graphics.Rendering.OpenGL.GLU.Errors (
Error(..), ErrorCategory(..), errors
) where
import Graphics.Rendering.OpenGL.GL.StateVar (
GettableStateVar, makeGettableStateVar )
import Graphics.Rendering.OpenGL.GLU.ErrorsInternal (
Error(..), ErrorCategory(..), getErrors )
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-- | When an error occurs, it is recorded in this state variable and no further
-- errors are recorded. Reading 'errors' returns the currently recorded errors
-- (there may be more than one due to a possibly distributed implementation) and
-- resets the state variable to @[]@, re-enabling the recording of future
-- errors. The value @[]@ means that there has been no detectable error since
-- the last time 'errors' was read, or since the GL was initialized.
errors :: GettableStateVar [Error]
errors = makeGettableStateVar getErrors