Nomyx-0.4.0: src/Utils.hs
-----------------------------------------------------------------------------
--
-- Module : Utils
-- Copyright :
-- License : AllRightsReserved
--
-- Maintainer :
-- Stability :
-- Portability :
--
-- |
--
-----------------------------------------------------------------------------
{-# LANGUAGE NamedFieldPuns #-}
{-# OPTIONS -cpp #-}
module Utils where
import Data.Maybe
import Control.Monad.State
import Types
import Language.Nomyx
import Language.Nomyx.Engine
import Data.Lens
import Control.Category hiding ((.), id)
import Safe
import Control.Concurrent.STM
import qualified Data.Acid.Advanced as A (query', update')
import System.IO.Temp
import Codec.Archive.Tar as Tar
import System.Directory
import System.FilePath
import Control.Monad.CatchIO
import Data.Time
import Data.List
import System.PosixCompat.Files (getFileStatus, isRegularFile, setFileMode, ownerModes, groupModes)
#ifndef WINDOWS
import qualified System.Posix.Signals as S
#endif
saveFile, profilesDir, uploadDir, tarFile :: FilePath
saveFile = "Nomyx.save"
profilesDir = "profiles"
uploadDir = "uploads"
tarFile = "Nomyx.tar"
-- | this function will return just a if it can cast it to an a.
maybeRead :: Read a => String -> Maybe a
maybeRead = fmap fst . listToMaybe . reads
-- | Replaces all instances of a value in a list by another value.
replace :: Eq a => a -- ^ Value to search
-> a -- ^ Value to replace it with
-> [a] -- ^ Input list
-> [a] -- ^ Output list
replace x y = map (\z -> if z == x then y else z)
-- | generic function to say things on transformers like GameState, ServerState etc.
say :: String -> StateT a IO ()
say = lift . putStrLn
nomyxURL :: Network -> String
nomyxURL (Network host port) = "http://" ++ host ++ ":" ++ (show port)
getPlayerName :: PlayerNumber -> Session -> IO PlayerName
getPlayerName pn s = do
pfd <- A.query' (acidProfileData $ _profiles s) (AskProfileData pn)
return $ _pPlayerName $ _pPlayerSettings $ fromJustNote ("getPlayersName: no profile for pn=" ++ (show pn)) pfd
getPlayerInGameName :: Game -> PlayerNumber -> PlayerName
getPlayerInGameName g pn = do
case find ((==pn) . getL playerNumber) (_players g) of
Nothing -> error "getPlayersName': No player by that number in that game"
Just pm -> _playerName pm
-- | returns the game the player is in
getPlayersGame :: PlayerNumber -> Session -> IO (Maybe LoggedGame)
getPlayersGame pn s = do
pfd <- A.query' (acidProfileData $ _profiles s) (AskProfileData pn)
let mgn = _pViewingGame $ fromJustNote "getPlayersGame" pfd
return $ do
gn <- mgn
find ((== gn) . getL (game >>> gameName)) (_games $ _multi s) --checks if any game by that name exists
getAllProfiles :: Session -> IO [ProfileData]
getAllProfiles s = A.query' (acidProfileData $ _profiles s) AskProfilesData
getPlayer :: Game -> PlayerNumber -> Maybe PlayerInfo
getPlayer g pn = find ((==pn) . getL playerNumber) (_players g)
-- | finds the corresponding game in the multistate and replaces it.
modifyGame :: LoggedGame -> StateT Multi IO ()
modifyGame lg = do
gs <- access games
case find (== lg) gs of
Nothing -> error "modifyGame: No game by that name"
Just oldg -> do
let newgs = replace oldg lg gs
games ~= newgs
return ()
execWithMulti :: UTCTime -> StateT Multi IO () -> Multi -> IO Multi
execWithMulti t ms m = do
let setTime g = (game >>> currentTime) ^= t $ g
let m' = games `modL` (map setTime) $ m
execStateT ms m'
modifyProfile :: PlayerNumber -> (ProfileData -> ProfileData) -> StateT Session IO ()
modifyProfile pn mod = do
s <- get
pfd <- A.query' (acidProfileData $ _profiles s) (AskProfileData pn)
when (isJust pfd) $ void $ A.update' (acidProfileData $ _profiles s) (SetProfileData (mod $ fromJust pfd))
getProfile :: MonadIO m => Session -> PlayerNumber -> m (Maybe ProfileData)
getProfile s pn = A.query' (acidProfileData $ _profiles s) (AskProfileData pn)
getProfile' :: MonadIO m => (TVar Session) -> PlayerNumber -> m (Maybe ProfileData)
getProfile' ts pn = do
s <- liftIO $ atomically $ readTVar ts
getProfile s pn
getSaveFile :: Settings -> FilePath
getSaveFile set = (_saveDir set) </> saveFile
makeTar :: FilePath -> IO ()
makeTar saveDir = do
putStrLn $ "creating tar in " ++ (show saveDir)
Tar.create (saveDir </> tarFile) saveDir [saveFile, uploadDir]
untar :: FilePath -> IO (FilePath)
untar fp = do
dir <- createTempDirectory "/tmp" "Nomyx"
extract dir fp
return dir
getUploadedModules :: FilePath -> IO [FilePath]
getUploadedModules saveDir = do
mods <- getDirectoryContents $ saveDir </> uploadDir
getRegularFiles (saveDir </> uploadDir) mods
getRegularFiles :: FilePath -> [FilePath] -> IO [FilePath]
getRegularFiles dir fps = filterM (getFileStatus . (\f -> dir </> f) >=> return . isRegularFile) $ fps
setMode :: FilePath -> IO()
setMode file = setFileMode file (ownerModes + groupModes)
#ifdef WINDOWS
--no signals under windows
protectHandlers :: MonadCatchIO m => m a -> m a
protectHandlers = id
#else
helper :: MonadCatchIO m => S.Handler -> S.Signal -> m S.Handler
helper handler signal = liftIO $ S.installHandler signal handler Nothing
signals :: [S.Signal]
signals = [ S.sigQUIT
, S.sigINT
, S.sigHUP
, S.sigTERM
]
saveHandlers :: MonadCatchIO m => m [S.Handler]
saveHandlers = liftIO $ mapM (helper S.Ignore) signals
restoreHandlers :: MonadCatchIO m => [S.Handler] -> m [S.Handler]
restoreHandlers h = liftIO . sequence $ zipWith helper h signals
protectHandlers :: MonadCatchIO m => m a -> m a
protectHandlers a = bracket saveHandlers restoreHandlers $ const a
#endif