Nomyx-Core-0.5.0: src/Nomyx/Core/Utils.hs
-----------------------------------------------------------------------------
--
-- Module : Utils
-- Copyright :
-- License : AllRightsReserved
--
-- Maintainer :
-- Stability :
-- Portability :
--
-- |
--
-----------------------------------------------------------------------------
{-# LANGUAGE CPP #-}
module Nomyx.Core.Utils where
import Data.Maybe
import Control.Monad.State
import Nomyx.Core.Types
import System.IO.Temp
import Codec.Archive.Tar as Tar
import System.Directory
import System.FilePath
import Control.Monad.Catch as MC
#ifndef WINDOWS
import qualified System.Posix.Signals as S
#endif
import Control.Concurrent
import System.IO
import System.IO.PlafCompat
import Data.Lens
import Control.Exception
import Control.Category ((>>>))
import Language.Nomyx.Engine
saveFile, profilesDir, uploadDir, tarFile :: FilePath
saveFile = "Nomyx.save"
profilesDir = "profiles"
uploadDir = "uploads"
testDir = "test"
tarFile = "Nomyx.tar"
-- | this function will return just a if it can cast it to an a.
maybeRead :: Read a => String -> Maybe a
maybeRead = fmap fst . listToMaybe . reads
-- | Replaces all instances of a value in a list by another value.
replace :: Eq a => a -- ^ Value to search
-> a -- ^ Value to replace it with
-> [a] -- ^ Input list
-> [a] -- ^ Output list
replace x y = map (\z -> if z == x then y else z)
-- | generic function to say things on transformers like GameState, ServerState etc.
say :: String -> StateT a IO ()
say = lift . putStrLn
nomyxURL :: Network -> String
nomyxURL (Network host port) = "http://" ++ host ++ ":" ++ show port
getSaveFile :: Settings -> FilePath
getSaveFile set = _saveDir set </> saveFile
makeTar :: FilePath -> IO ()
makeTar saveDir = do
putStrLn $ "creating tar in " ++ show saveDir
Tar.create (saveDir </> tarFile) saveDir [saveFile, uploadDir]
untar :: FilePath -> IO FilePath
untar fp = do
dir <- createTempDirectory "/tmp" "Nomyx"
extract dir fp
return dir
getUploadedModules :: FilePath -> IO [FilePath]
getUploadedModules saveDir = do
mods <- getDirectoryContents $ saveDir </> uploadDir
getRegularFiles (saveDir </> uploadDir) mods
getRegularFiles :: FilePath -> [FilePath] -> IO [FilePath]
getRegularFiles dir fps = filterM (getFileStatus . (\f -> dir </> f) >=> return . isRegularFile) fps
setMode :: FilePath -> IO()
setMode file = setFileMode file (ownerModes + groupModes)
#ifdef WINDOWS
--no signals under windows
protectHandlers :: IO a -> IO a
protectHandlers = id
#else
installHandler' :: S.Handler -> S.Signal -> IO S.Handler
installHandler' handler signal = S.installHandler signal handler Nothing
signals :: [S.Signal]
signals = [ S.sigQUIT
, S.sigINT
, S.sigHUP
, S.sigTERM
]
saveHandlers :: IO [S.Handler]
saveHandlers = liftIO $ mapM (installHandler' S.Ignore) signals
restoreHandlers :: [S.Handler] -> IO [S.Handler]
restoreHandlers h = liftIO . sequence $ zipWith installHandler' h signals
protectHandlers :: IO a -> IO a
protectHandlers a = MC.bracket saveHandlers restoreHandlers $ const a
#endif
--Sets a watchdog to kill the evaluation thread if it doesn't finishes.
-- The function starts both the evaluation thread and the watchdog thread, and blocks awaiting the result.
-- Option 1: the evaluation thread finishes before the watchdog. The MVar is filled with the result,
-- which unblocks the main thread. The watchdog then finishes latter, and fills the MVar with Nothing.
-- Option 2: the watchdog finishes before the evaluation thread. The eval thread is killed, and the
-- MVar is filled with Nothing, which unblocks the main thread. The watchdog finishes.
evalWithWatchdog :: Show b => a -> (a -> IO b) -> IO (Maybe b)
evalWithWatchdog s f = do
mvar <- newEmptyMVar
hSetBuffering stdout NoBuffering
--start evaluation thread
id <- forkOS $ do
s' <- f s
s'' <- evaluate s'
writeFile nullFileName $ show s''
putMVar mvar (Just s'')
--start watchdog thread
forkIO $ watchDog 3 id mvar
takeMVar mvar
-- | Fork off a thread which will sleep and then kill off the specified thread.
watchDog :: Int -> ThreadId -> MVar (Maybe a) -> IO ()
watchDog tout tid mvar = do
threadDelay (tout * 1000000)
killThread tid
putMVar mvar Nothing
gameNameLens :: Lens GameInfo GameName
gameNameLens = loggedGame >>> game >>> gameName