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Noise-1.0.0: libnoise/noise/src/module/curve.h

// curve.h
//
// Copyright (C) 2003, 2004 Jason Bevins
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or (at
// your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public
// License (COPYING.txt) for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this library; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
// The developer's email is jlbezigvins@gmzigail.com (for great email, take
// off every 'zig'.)
//

#ifndef NOISE_MODULE_CURVE_H
#define NOISE_MODULE_CURVE_H

#include "modulebase.h"

namespace noise
{

  namespace module
  {

    /// @addtogroup libnoise
    /// @{

    /// This structure defines a control point.
    ///
    /// Control points are used for defining splines.
    struct ControlPoint
    {

      /// The input value.
      double inputValue;

      /// The output value that is mapped from the input value.
      double outputValue;

    };

    /// @addtogroup modules
    /// @{

    /// @addtogroup modifiermodules
    /// @{

    /// Noise module that maps the output value from a source module onto an
    /// arbitrary function curve.
    ///
    /// @image html modulecurve.png
    ///
    /// This noise module maps the output value from the source module onto an
    /// application-defined curve.  This curve is defined by a number of
    /// <i>control points</i>; each control point has an <i>input value</i>
    /// that maps to an <i>output value</i>.  Refer to the following
    /// illustration:
    ///
    /// @image html curve.png
    ///
    /// To add the control points to this curve, call the AddControlPoint()
    /// method.
    ///
    /// Since this curve is a cubic spline, an application must add a minimum
    /// of four control points to the curve.  If this is not done, the
    /// GetValue() method fails.  Each control point can have any input and
    /// output value, although no two control points can have the same input
    /// value.  There is no limit to the number of control points that can be
    /// added to the curve.  
    ///
    /// This noise module requires one source module.
    class Curve: public Module
    {

      public:

        /// Constructor.
        Curve ();

        /// Destructor.
        ~Curve ();

        /// Adds a control point to the curve.
        ///
        /// @param inputValue The input value stored in the control point.
        /// @param outputValue The output value stored in the control point.
        ///
        /// @pre No two control points have the same input value.
        ///
        /// @throw noise::ExceptionInvalidParam An invalid parameter was
        /// specified; see the preconditions for more information.
        ///
        /// It does not matter which order these points are added.
        void AddControlPoint (double inputValue, double outputValue);

        /// Deletes all the control points on the curve.
        ///
        /// @post All points on the curve are deleted.
        void ClearAllControlPoints ();

        /// Returns a pointer to the array of control points on the curve.
        ///
        /// @returns A pointer to the array of control points.
        ///
        /// Before calling this method, call GetControlPointCount() to
        /// determine the number of control points in this array.
        ///
        /// It is recommended that an application does not store this pointer
        /// for later use since the pointer to the array may change if the
        /// application calls another method of this object.
        const ControlPoint* GetControlPointArray () const
        {
          return m_pControlPoints;
        }

        /// Returns the number of control points on the curve.
        ///
        /// @returns The number of control points on the curve.
        int GetControlPointCount () const
        {
          return m_controlPointCount;
        }

        virtual int GetSourceModuleCount () const
        {
          return 1;
        }

        virtual double GetValue (double x, double y, double z) const;

      protected:

        /// Determines the array index in which to insert the control point
        /// into the internal control point array.
        ///
        /// @param inputValue The input value of the control point.
        ///
        /// @returns The array index in which to insert the control point.
        ///
        /// @pre No two control points have the same input value.
        ///
        /// @throw noise::ExceptionInvalidParam An invalid parameter was
        /// specified; see the preconditions for more information.
        ///
        /// By inserting the control point at the returned array index, this
        /// class ensures that the control point array is sorted by input
        /// value.  The code that maps a value onto the curve requires a
        /// sorted control point array.
        int FindInsertionPos (double inputValue);

        /// Inserts the control point at the specified position in the
        /// internal control point array.
        ///
        /// @param insertionPos The zero-based array position in which to
        /// insert the control point.
        /// @param inputValue The input value stored in the control point.
        /// @param outputValue The output value stored in the control point.
        ///
        /// To make room for this new control point, this method reallocates
        /// the control point array and shifts all control points occurring
        /// after the insertion position up by one.
        ///
        /// Because the curve mapping algorithm used by this noise module
        /// requires that all control points in the array must be sorted by
        /// input value, the new control point should be inserted at the
        /// position in which the order is still preserved.
        void InsertAtPos (int insertionPos, double inputValue,
          double outputValue);

        /// Number of control points on the curve.
        int m_controlPointCount;

        /// Array that stores the control points.
        ControlPoint* m_pControlPoints;

    };

    /// @}

    /// @}

    /// @}

  }

}

#endif