MazesOfMonad-1.0.3: src/MoresmauJP/Rpg/MagicTests.hs
-- | Magic hunit tests
-- (c) JP Moresmau 2009
module MoresmauJP.Rpg.MagicTests where
import Control.Monad.Writer
import MoresmauJP.Rpg.Character
import MoresmauJP.Rpg.CharacterTests
import MoresmauJP.Rpg.Magic
import MoresmauJP.Util.Random
import Test.HUnit
magicTests=TestList [testSpellsToMyselfTemporary,testSpellsToMyselfPermanent,testSpellToOpponentSuccess
,testSpellToOpponentSuccessWeak,testSpellToOpponentFailure,testSpellToOpponentFumble,
testSpellToOpponentFumbleMad,testSpellToOpponentFumbleIntelligence,testSpellToOpponentFumbleForget,
testSpellToOpponentFumbleBackFires]
testSpellsToMyselfTemporary= TestLabel "Test spells to myself Temporary" (TestCase (do
let jp=(createTestChar "jp"){spells=[Spell "Nimble Fingers" Dexterity Positive Temporary]}
let spellsToMe1=spellsToMyself jp
assertEqual "not one spell" 1 (length spellsToMe1)
assertEqual "not nimble fingers" "Nimble Fingers" (spellName $ head spellsToMe1)
(jp2,msgs)<-evalRandT (runWriterT (spellToMyself jp (head spellsToMe1) 1)) (TestRandom [9])
assertEqual "not two messages" 2 (length msgs)
assertEqual "not Nimble Fingers message" "The spell Nimble Fingers worked" (head msgs)
assertEqual "not under affect message" "Under the influence of Nimble Fingers (1 Dexterity point)" (head $ tail msgs)
assertEqual "dex is not 11" 11 (getCharacteristic' jp2 Current Dexterity)
let spellsToMe2=spellsToMyself jp2
assertEqual "not zero spell2" 0 (length spellsToMe2)
let (jp3,_)=expireAffects jp2 4
let spellsToMe3=spellsToMyself jp3
assertEqual "not zero spell3" 0 (length spellsToMe3)
let (jp4,_)=expireAffects jp2 5
let spellsToMe4=spellsToMyself jp4
assertEqual "not one spell4" 1 (length spellsToMe4)
))
testSpellsToMyselfPermanent= TestLabel "Test spells to myself Permanent" (TestCase (do
let jp0=(createTestChar "jp"){spells=[Spell "Feel Better" Physical Recovery Permanent]}
let jp=setCharacteristic' jp0 Current Physical 9
let spellsToMe1=spellsToMyself jp
assertEqual "not one spell" 1 (length spellsToMe1)
assertEqual "not Feel Better" "Feel Better" (spellName $ head spellsToMe1)
(jp2,msgs)<-evalRandT (runWriterT (spellToMyself jp (head spellsToMe1) 1)) (TestRandom [9])
assertEqual "not two messages" 2 (length msgs)
assertEqual "not Feel Better message" "The spell Feel Better worked" (head msgs)
assertEqual "not recover message" "You recover 1 Physical point!" (head $ tail msgs)
assertEqual "physical is not 10" 10 (getCharacteristic' jp2 Current Physical)
let spellsToMe2=spellsToMyself jp2
assertEqual "not one spell" 1 (length spellsToMe2)
assertEqual "not Feel Better" "Feel Better" (spellName $ head spellsToMe2)
))
testSpellToOpponentSuccess= TestLabel "Test spell to opponent success" (TestCase (do
let jp=(createTestChar "JP") {spells=[Spell "Fire Ball" Physical Negative Permanent]}
let troll=createTestChar "Troll"
(((_,troll1),isDead),msgs)<-evalRandT (runWriterT (spellToOpponent jp troll (head $ spells jp) 0)) (TestRandom [9])
assertBool "dead" (not isDead)
assertEqual "not physical 9" 9 (getCharacteristic' troll1 Current Physical)
assertEqual "not 1 message" 1 (length msgs)
assertEqual "not Fire Ball message" "JP casts Fire Ball" (head msgs)
))
testSpellToOpponentSuccessWeak= TestLabel "Test spell to weak opponent success" (TestCase (do
let jp=(createTestChar "JP") {spells=[Spell "Fire Ball" Physical Negative Permanent]}
let troll=setCharacteristic' (createTestChar "Troll") Current Willpower 5
(((_,troll1),isDead),msgs)<-evalRandT (runWriterT (spellToOpponent jp troll (head $ spells jp) 0)) (TestRandom [9])
assertBool "dead" (not isDead)
assertEqual "not physical 8" 8 (getCharacteristic' troll1 Current Physical)
assertEqual "not 1 message" 1 (length msgs)
assertEqual "not Fire Ball message" "JP casts Fire Ball" (head msgs)
))
testSpellToOpponentFailure= TestLabel "Test spells to opponent failure" (TestCase (do
let jp=(createTestChar "JP") {spells=[Spell "Fire Ball" Physical Negative Permanent]}
let troll=createTestChar "Troll"
(((jp1,troll1),isDead),msgs)<- evalRandT (runWriterT (spellToOpponent jp troll (head $ spells jp) 0)) (TestRandom [11])
assertBool "dead" (not isDead)
assertEqual "not physical 10" 10 (getCharacteristic' troll1 Current Physical)
assertEqual "not mental 10" 10 (getCharacteristic' jp1 Current Mental)
assertEqual "not 1 message" 1 (length msgs)
assertEqual "not Fire Ball message" "The spell Fire Ball fails" ( head msgs)
))
testSpellToOpponentFumble= TestLabel "Test spells to opponent fumble mental" (TestCase (do
let jp=(createTestChar "JP") {spells=[Spell "Fire Ball" Physical Negative Permanent]}
let troll=createTestChar "Troll"
(((jp1,troll1),isDead),msgs)<- evalRandT (runWriterT(spellToOpponent jp troll (head $ spells jp) 0)) (mkTestWrapper [20,10,1])
assertBool "dead" (not isDead)
assertEqual "not physical 10" 10 (getCharacteristic' troll1 Current Physical)
assertEqual "not 1 message" 1 (length msgs)
assertEqual "not Fire Ball message" "The spell Fire Ball backfires on you and causes you to lose 1 Mental point!" (head msgs)
assertEqual "Mental must be 9" 9 (getCharacteristic' jp1 Current Mental)
))
testSpellToOpponentFumbleMad= TestLabel "Test spells to opponent fumble mad" (TestCase (do
let jp=(createTestChar "JP") {spells=[Spell "Fire Ball" Physical Negative Permanent]}
let jp'=setCharacteristic' jp Current Mental 1
let troll=createTestChar "Troll"
(((jp1,troll1),isMad),msgs)<- evalRandT (runWriterT(spellToOpponent jp' troll (head $ spells jp') 0)) (mkTestWrapper [20,10,1])
assertBool "not dead" (isMad)
assertEqual "not physical 10" 10 (getCharacteristic' troll1 Current Physical)
assertEqual "not 1 message" 1 (length msgs)
assertEqual "not Fire Ball message" "The spell Fire Ball backfires on you and causes you to lose 1 Mental point!" (head msgs)
assertEqual "Mental must be 0" 0 (getCharacteristic' jp1 Current Mental)
))
testSpellToOpponentFumbleIntelligence= TestLabel "Test spells to opponent fumble intelligence" (TestCase (do
let jp=(createTestChar "JP") {spells=[Spell "Fire Ball" Physical Negative Permanent]}
let troll=createTestChar "Troll"
(((jp1,troll1),isMad),msgs)<- evalRandT (runWriterT(spellToOpponent jp troll (head $ spells jp) 0)) (mkTestWrapper [20,10,20,1,20,20])
assertBool "mad" (not isMad)
assertEqual "not physical 10" 10 (getCharacteristic' troll1 Current Physical)
assertEqual "not 1 message" 1 (length msgs)
assertEqual "not Fire Ball message" "The spell Fire Ball confuses you and causes you to lose 1 Intelligence point!" (head msgs)
assertEqual "Mental must be 9" 9 (getCharacteristic' jp1 Current Intelligence)
))
testSpellToOpponentFumbleForget= TestLabel "Test spells to opponent fumble forget" (TestCase (do
let jp=(createTestChar "JP") {spells=[Spell "Fire Ball" Physical Negative Permanent]}
let troll=createTestChar "Troll"
(((jp1,troll1),isMad),msgs)<- evalRandT (runWriterT(spellToOpponent jp troll (head $ spells jp) 0)) (mkTestWrapper [20,1,20,20,20,20,20])
assertBool "mad" (not isMad)
assertEqual "not physical 10" 10 (getCharacteristic' troll1 Current Physical)
assertEqual "not 1 message" 1 (length msgs)
assertEqual "not Fire Ball message" "The spell Fire Ball backfires and you promptly forget it!" (head msgs)
assertEqual "Still has spells" 0 (length $ spells jp1)
))
testSpellToOpponentFumbleBackFires= TestLabel "Test spells to opponent fumble back fires" (TestCase (do
let jp=(createTestChar "JP") {spells=[Spell "Fire Ball" Physical Negative Permanent]}
let troll=createTestChar "Troll"
(((jp1,troll1),outOfOrder),msgs)<- evalRandT (runWriterT(spellToOpponent jp troll (head $ spells jp) 0)) (mkTestWrapper [20,20,20,20,20,20,20])
assertBool "outOfOrder" (outOfOrder)
assertEqual "not physical 10" 10 (getCharacteristic' troll1 Current Physical)
assertEqual "not 1 message" 1 (length msgs)
assertEqual "not Fire Ball message" "The spell Fire Ball bounces back and hits you!" (head msgs)
assertEqual "not physical 0" 0 (getCharacteristic' jp1 Current Physical)
))