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MazesOfMonad-1.0.3: TODO.txt

- traps in maze (can be detected) -> will change mazeobjects format hence current games would be lost, maybe try to ensure backwards compatibility
- npcs can choose to bribe/pray/escape
- npcs can use magic?
- difficulty level
	- npc attitude down (except peddlers?)
	- traps up
	- items down
- when trading, show which items are better than what we have in hands or on body
- show hints on NPC health/status

- potions that can restore mental points
- disconnect serialization of item/spell names from their characteristics (characteristics stay in code) -> will change format