LambdaHack-0.1.20110117: src/Save.hs
module Save where
import System.Directory
import Control.Exception as E hiding (handle)
import File
import Level
import State
import qualified Config
-- | Name of the save game.
file :: Config.CP -> IO String
file config = Config.getFile config "LambdaHack.save" "files" "savegame"
-- | We save a simple serialized version of the current level and
-- the current state. The 'False' is used only as an EOF marker.
saveGame :: State -> IO ()
saveGame state =
do
f <- file (config state)
encodeCompressedFile f (state,False)
-- | Restore a saved game. Returns either the current level and
-- game state, or a string containing an error message if restoring
-- the game fails.
restoreGame :: Config.CP -> IO (Either State String)
restoreGame config =
E.catch (do
f <- file config
r <- strictDecodeCompressedFile f
removeFile f
case r of
(x,z) -> (z :: Bool) `seq` return $ Left x)
(\ e -> case e :: IOException of
_ -> return (Right $ "Restore failed: " ++
(unwords . lines) (show e)))