Hipmunk-0.2: Hipmunk.cabal
Cabal-Version: >= 1.2
Build-Type: Simple
Tested-With: GHC
Category: Physics, Game
Name: Hipmunk
Version: 0.2
Stability: provisional
License: OtherLicense
License-File: LICENSE
Copyright: (c) 2008 Felipe A. Lessa
Author: Felipe A. Lessa <felipe.lessa@gmail.com>
Maintainer: Felipe A. Lessa <felipe.lessa@gmail.com>
Synopsis: A Haskell binding for Chipmunk.
Description:
Chipmunk is a fast, simple, portable, 2D physics engine
(<http://wiki.slembcke.net/main/published/Chipmunk>).
This package contains the Chipmunk rev4 source
(from <http://chipmunk-physics.googlecode.com/svn/trunk/>)
and Haskell bindings to all of its functions. It is
completely self-contained.
.
Licensed under the MIT license (like Chipmunk itself).
Extra-Source-Files:
NEWS,
chipmunk/chipmunk.h,
chipmunk/cpArbiter.h,
chipmunk/cpArray.h,
chipmunk/cpBB.h,
chipmunk/cpBody.h,
chipmunk/cpCollision.h,
chipmunk/cpHashSet.h,
chipmunk/cpJoint.h,
chipmunk/cpPolyShape.h,
chipmunk/cpShape.h,
chipmunk/cpSpace.h,
chipmunk/cpSpaceHash.h,
chipmunk/cpVect.h,
chipmunk/prime.h,
Physics/Hipmunk/wrapper.h
Flag small_base
Description: Choose the new smaller, split-up base package.
Library
Exposed-Modules:
Physics.Hipmunk,
Physics.Hipmunk.Common,
Physics.Hipmunk.Body,
Physics.Hipmunk.Shape,
Physics.Hipmunk.Joint,
Physics.Hipmunk.Space
Other-Modules:
Physics.Hipmunk.Internal
Include-Dirs:
Physics/Hipmunk,
chipmunk
Includes:
wrapper.h
C-Sources:
chipmunk/chipmunk.c,
chipmunk/cpArbiter.c,
chipmunk/cpArray.c,
chipmunk/cpBB.c,
chipmunk/cpBody.c,
chipmunk/cpCollision.c,
chipmunk/cpHashSet.c,
chipmunk/cpJoint.c,
chipmunk/cpPolyShape.c,
chipmunk/cpShape.c,
chipmunk/cpSpace.c,
chipmunk/cpSpaceHash.c,
chipmunk/cpVect.c,
Physics/Hipmunk/wrapper.c
Build-Depends: base
if flag(small_base)
Build-Depends: array, containers
Extensions: CPP, ForeignFunctionInterface
Build-Tools: hsc2hs
GHC-Options: -Wall
CC-Options: -O3 -ffast-math -std=gnu99
Extra-Libraries: m