Hipmunk-0.1: chipmunk/cpSpaceHash.c
/* Copyright (c) 2007 Scott Lembcke
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <assert.h>
#include "chipmunk.h"
#include "prime.h"
static cpHandle*
cpHandleAlloc(void)
{
return (cpHandle *)malloc(sizeof(cpHandle));
}
static cpHandle*
cpHandleInit(cpHandle *hand, void *obj)
{
hand->obj = obj;
hand->retain = 0;
hand->stamp = 0;
return hand;
}
static cpHandle*
cpHandleNew(void *obj)
{
return cpHandleInit(cpHandleAlloc(), obj);
}
static inline void
cpHandleRetain(cpHandle *hand)
{
hand->retain++;
}
static inline void
cpHandleFree(cpHandle *hand)
{
free(hand);
}
static inline void
cpHandleRelease(cpHandle *hand)
{
hand->retain--;
if(hand->retain == 0)
cpHandleFree(hand);
}
cpSpaceHash*
cpSpaceHashAlloc(void)
{
return (cpSpaceHash *)calloc(1, sizeof(cpSpaceHash));
}
// Frees the old table, and allocates a new one.
static void
cpSpaceHashAllocTable(cpSpaceHash *hash, int numcells)
{
free(hash->table);
hash->numcells = numcells;
hash->table = (cpSpaceHashBin **)calloc(numcells, sizeof(cpSpaceHashBin *));
}
// Equality function for the handleset.
static int
handleSetEql(void *obj, void *elt)
{
cpHandle *hand = (cpHandle *)elt;
return (obj == hand->obj);
}
// Transformation function for the handleset.
static void *
handleSetTrans(void *obj, void *unused)
{
cpHandle *hand = cpHandleNew(obj);
cpHandleRetain(hand);
return hand;
}
cpSpaceHash*
cpSpaceHashInit(cpSpaceHash *hash, cpFloat celldim, int numcells, cpSpaceHashBBFunc bbfunc)
{
cpSpaceHashAllocTable(hash, next_prime(numcells));
hash->celldim = celldim;
hash->bbfunc = bbfunc;
hash->bins = NULL;
hash->handleSet = cpHashSetNew(0, &handleSetEql, &handleSetTrans);
hash->stamp = 1;
return hash;
}
cpSpaceHash*
cpSpaceHashNew(cpFloat celldim, int cells, cpSpaceHashBBFunc bbfunc)
{
return cpSpaceHashInit(cpSpaceHashAlloc(), celldim, cells, bbfunc);
}
static inline void
clearHashCell(cpSpaceHash *hash, int index)
{
cpSpaceHashBin *bin = hash->table[index];
while(bin){
cpSpaceHashBin *next = bin->next;
// Release the lock on the handle.
cpHandleRelease(bin->handle);
// Recycle the bin.
bin->next = hash->bins;
hash->bins = bin;
bin = next;
}
hash->table[index] = NULL;
}
// Clear all cells in the hashtable.
static void
clearHash(cpSpaceHash *hash)
{
for(int i=0; i<hash->numcells; i++)
clearHashCell(hash, i);
}
// Free the recycled hash bins.
static void
freeBins(cpSpaceHash *hash)
{
cpSpaceHashBin *bin = hash->bins;
while(bin){
cpSpaceHashBin *next = bin->next;
free(bin);
bin = next;
}
}
// Hashset iterator function to free the handles.
static void
handleFreeWrap(void *elt, void *unused)
{
cpHandle *hand = (cpHandle *)elt;
cpHandleFree(hand);
}
void
cpSpaceHashDestroy(cpSpaceHash *hash)
{
clearHash(hash);
freeBins(hash);
// Free the handles.
cpHashSetEach(hash->handleSet, &handleFreeWrap, NULL);
cpHashSetFree(hash->handleSet);
free(hash->table);
}
void
cpSpaceHashFree(cpSpaceHash *hash)
{
if(!hash) return;
cpSpaceHashDestroy(hash);
free(hash);
}
void
cpSpaceHashResize(cpSpaceHash *hash, cpFloat celldim, int numcells)
{
// Clear the hash to release the old handle locks.
clearHash(hash);
hash->celldim = celldim;
cpSpaceHashAllocTable(hash, next_prime(numcells));
}
// Return true if the chain contains the handle.
static inline int
containsHandle(cpSpaceHashBin *bin, cpHandle *hand)
{
while(bin){
if(bin->handle == hand) return 1;
bin = bin->next;
}
return 0;
}
// Get a recycled or new bin.
static inline cpSpaceHashBin *
getEmptyBin(cpSpaceHash *hash)
{
cpSpaceHashBin *bin = hash->bins;
// Make a new one if necessary.
if(bin == NULL) return (cpSpaceHashBin *)malloc(sizeof(cpSpaceHashBin));
hash->bins = bin->next;
return bin;
}
// The hash function itself.
static inline unsigned int
hash_func(unsigned int x, unsigned int y, unsigned int n)
{
return (x*2185031351ul ^ y*4232417593ul) % n;
}
static inline void
hashHandle(cpSpaceHash *hash, cpHandle *hand, cpBB bb)
{
// Find the dimensions in cell coordinates.
cpFloat dim = hash->celldim;
int l = bb.l/dim;
int r = bb.r/dim;
int b = bb.b/dim;
int t = bb.t/dim;
int n = hash->numcells;
for(int i=l; i<=r; i++){
for(int j=b; j<=t; j++){
int index = hash_func(i,j,n);
cpSpaceHashBin *bin = hash->table[index];
// Don't add an object twice to the same cell.
if(containsHandle(bin, hand)) continue;
cpHandleRetain(hand);
// Insert a new bin for the handle in this cell.
cpSpaceHashBin *newBin = getEmptyBin(hash);
newBin->handle = hand;
newBin->next = bin;
hash->table[index] = newBin;
}
}
}
void
cpSpaceHashInsert(cpSpaceHash *hash, void *obj, unsigned int id, cpBB bb)
{
cpHandle *hand = (cpHandle *)cpHashSetInsert(hash->handleSet, id, obj, NULL);
hashHandle(hash, hand, bb);
}
void
cpSpaceHashRehashObject(cpSpaceHash *hash, void *obj, unsigned int id)
{
cpHandle *hand = (cpHandle *)cpHashSetFind(hash->handleSet, id, obj);
hashHandle(hash, hand, hash->bbfunc(obj));
}
// Hashset iterator function for rehashing the spatial hash. (hash hash hash hash?)
static void
handleRehashHelper(void *elt, void *data)
{
cpHandle *hand = (cpHandle *)elt;
cpSpaceHash *hash = (cpSpaceHash *)data;
hashHandle(hash, hand, hash->bbfunc(hand->obj));
}
void
cpSpaceHashRehash(cpSpaceHash *hash)
{
clearHash(hash);
// Rehash all of the handles.
cpHashSetEach(hash->handleSet, &handleRehashHelper, hash);
}
void
cpSpaceHashRemove(cpSpaceHash *hash, void *obj, unsigned int id)
{
cpHandle *hand = (cpHandle *)cpHashSetRemove(hash->handleSet, id, obj);
if(hand){
hand->obj = NULL;
cpHandleRelease(hand);
}
}
// Used by the cpSpaceHashEach() iterator.
typedef struct eachPair {
cpSpaceHashIterator func;
void *data;
} eachPair;
// Calls the user iterator function. (Gross I know.)
static void
eachHelper(void *elt, void *data)
{
cpHandle *hand = (cpHandle *)elt;
eachPair *pair = (eachPair *)data;
pair->func(hand->obj, pair->data);
}
// Iterate over the objects in the spatial hash.
void
cpSpaceHashEach(cpSpaceHash *hash, cpSpaceHashIterator func, void *data)
{
// Bundle the callback up to send to the hashset iterator.
eachPair pair = {func, data};
cpHashSetEach(hash->handleSet, &eachHelper, &pair);
}
// Calls the callback function for the objects in a given chain.
static inline void
query(cpSpaceHash *hash, cpSpaceHashBin *bin, void *obj, cpSpaceHashQueryFunc func, void *data)
{
for(; bin; bin = bin->next){
cpHandle *hand = bin->handle;
void *other = hand->obj;
// Skip over certain conditions
if(
// Have we already tried this pair in this query?
hand->stamp == hash->stamp
// Is obj the same as other?
|| obj == other
// Has other been removed since the last rehash?
|| !other
) continue;
func(obj, other, data);
// Stamp that the handle was checked already against this object.
hand->stamp = hash->stamp;
}
}
void
cpSpaceHashPointQuery(cpSpaceHash *hash, cpVect point, cpSpaceHashQueryFunc func, void *data)
{
cpFloat dim = hash->celldim;
int index = hash_func((int)(point.x/dim), (int)(point.y/dim), hash->numcells);
query(hash, hash->table[index], &point, func, data);
// Increment the stamp.
// Only one cell is checked, but query() requires it anyway.
hash->stamp++;
}
void
cpSpaceHashQuery(cpSpaceHash *hash, void *obj, cpBB bb, cpSpaceHashQueryFunc func, void *data)
{
// Get the dimensions in cell coordinates.
cpFloat dim = hash->celldim;
int l = bb.l/dim;
int r = bb.r/dim;
int b = bb.b/dim;
int t = bb.t/dim;
int n = hash->numcells;
// Iterate over the cells and query them.
for(int i=l; i<=r; i++){
for(int j=b; j<=t; j++){
int index = hash_func(i,j,n);
query(hash, hash->table[index], obj, func, data);
}
}
// Increment the stamp.
hash->stamp++;
}
// Similar to struct eachPair above.
typedef struct queryRehashPair {
cpSpaceHash *hash;
cpSpaceHashQueryFunc func;
void *data;
} queryRehashPair;
// Hashset iterator func used with cpSpaceHashQueryRehash().
static void
handleQueryRehashHelper(void *elt, void *data)
{
cpHandle *hand = (cpHandle *)elt;
// Unpack the user callback data.
queryRehashPair *pair = (queryRehashPair *)data;
cpSpaceHash *hash = pair->hash;
cpSpaceHashQueryFunc func = pair->func;
cpFloat dim = hash->celldim;
int n = hash->numcells;
void *obj = hand->obj;
cpBB bb = hash->bbfunc(obj);
int l = bb.l/dim;
int r = bb.r/dim;
int b = bb.b/dim;
int t = bb.t/dim;
for(int i=l; i<=r; i++){
for(int j=b; j<=t; j++){
int index = hash_func(i,j,n);
cpSpaceHashBin *bin = hash->table[index];
if(containsHandle(bin, hand)) continue;
query(hash, bin, obj, func, pair->data);
cpHandleRetain(hand);
cpSpaceHashBin *newBin = getEmptyBin(hash);
newBin->handle = hand;
newBin->next = bin;
hash->table[index] = newBin;
}
}
// Increment the stamp for each object we hash.
hash->stamp++;
}
void
cpSpaceHashQueryRehash(cpSpaceHash *hash, cpSpaceHashQueryFunc func, void *data)
{
clearHash(hash);
queryRehashPair pair = {hash, func, data};
cpHashSetEach(hash->handleSet, &handleQueryRehashHelper, &pair);
}