packages feed

HRay-1.2.2: HRay.cabal

name:                HRay
version:             1.2.2
synopsis:            Haskell raytracer
description:         HRay is a ray tracing application written in Haskell as part of my
                     masters thesis at Ghent University. 

		     It currently supports spheres, planes and metaballs (thanks to Jean-Phillipe Bernardy).

                     For more information, see the homepage or the Haskell wiki entry:
                     <http://haskell.org/haskellwiki/HRay>.
category:            Graphics
license:             BSD3
license-file:        LICENSE
author:              boegel
maintainer:          boegel <kenneth [dot] hoste [at] [dot] ugent [dot] be>
homepage:            http://boegel.kejo.be/ELIS/Haskell/HRay/

build-depends:       base>3 && <5, array, directory, haskell98, happy
build-type:          Simple
data-files:          readme.txt,
                     -- and some files to experiment with
                     scenes/shadow2.hry, scenes/perlinShowFire.hry,
                     scenes/shadow0.hry, scenes/perlinShowSemiTurb.hry,
                     scenes/perlinShowTurb.hry, scenes/mirror.hry,
                     scenes/shadow1.hry, scenes/perlin0.hry,
                     scenes/perlin1.hry, scenes/trans2.hry,
                     scenes/perlinShowSolid.hry, scenes/circles.hry,
                     scenes/trans1.hry, scenes/perlinShowMarble.hry,
                     scenes/trans0.hry, scenes/perlinShowMarbleBase.hry,
                     scenes/perlinShowWood.hry, scenes/perlinShowPlasma.hry
extra-source-files:  HRayGUI.lhs
tested-with:         GHC==6.12.3

executable:          HRay
main-is:             HRayMain.lhs
other-modules:       HRayEngine, HRayOutput, PixBufExtras,
                     HRayMath, HRayPerlin, HRayParser

ghc-options:         -Wall
ghc-prof-options:    -prof -auto-all