HRay-1.1: HRay.cabal
name: HRay
version: 1.1
synopsis: Haskell raytracer
description: HRay is a ray tracing application written in Haskell as part of my
thesis at Ghent University. It's quite simple for now, but I'll probably
keep on working on it in the near future.
.
For more information, see the homepage or the Haskell wiki entry:
<http://haskell.org/haskellwiki/HRay>.
category: Graphics
license: BSD3
license-file: LICENSE
author: boegel
maintainer: boegel <kenneth [dot] hoste [at] elis [dot] ugent [dot] be>
homepage: http://trappist.elis.ugent.be/~kehoste/Haskell/HRay/
build-depends: base>3, array, directory, gtk >= 0.9.7
build-type: Simple
data-files: readme.txt,
-- and some files to experiment with
scenes/shadow2.hry, scenes/perlinShowFire.hry,
scenes/shadow0.hry, scenes/perlinShowSemiTurb.hry,
scenes/perlinShowTurb.hry, scenes/mirror.hry,
scenes/shadow1.hry, scenes/perlin0.hry,
scenes/perlin1.hry, scenes/trans2.hry,
scenes/perlinShowSolid.hry, scenes/circles.hry,
scenes/trans1.hry, scenes/perlinShowMarble.hry,
scenes/trans0.hry, scenes/perlinShowMarbleBase.hry,
scenes/perlinShowWood.hry, scenes/perlinShowPlasma.hry
extra-source-files: HRayGUI.lhs
tested-with: GHC==6.8.2
executable: HRay
main-is: HRayMain.lhs
other-modules: HRayEngine, HRayOutput, PixBufExtras,
HRayMath, HRayPerlin, HRayParser
ghc-options: -Wall
ghc-prof-options: -prof -auto-all