HODE-2008.10.27: HODE.cabal
Name: HODE
Version: 2008.10.27
Maintainer: Lemmih (lemmih@gmail.com)
Author: Lemmih (lemmih@gmail.com)
Copyright: 2005-2008, Lemmih
License-File: LICENSE
License: BSD3
Build-Type: Simple
Build-Depends: base, array
Category: Game, Physics
Synopsis: Binding to libODE
Description: ODE is an open source, high performance library for simulating rigid body dynamics.
It has advanced joint types and integrated collision detection with friction.
ODE is useful for simulating vehicles, objects in virtual reality environments
and virtual creatures. It is currently used in many computer games, 3D authoring
tools and simulation tools. See http://www.ode.org/
Extensions: CPP, ForeignFunctionInterface, EmptyDataDecls
Exposed-Modules:
Physics.ODE.Types,
Physics.ODE.Mass,
Physics.ODE.World,
Physics.ODE.Body,
Physics.ODE.Joint,
Physics.ODE.Geom,
Physics.ODE.Space,
Physics.ODE.Objects,
Physics.ODE.Collision,
Physics.ODE.Rotation,
Physics.ODE.Overloading,
Physics.ODE
Other-modules:
Physics.ODE.Utilities,
Physics.ODE.Hsc
Includes: ode/ode.h
Extra-libraries: ode
Hs-Source-Dirs: src
GHC-Options: -fwarn-duplicate-exports -fwarn-incomplete-patterns -fwarn-missing-signatures -fwarn-unused-binds -fwarn-unused-imports
Extra-Source-Files: generateBinding.sh,
src/Physics/ODE/Body.th,
src/Physics/ODE/Geom.th,
src/Physics/ODE/Joint.th,
src/Physics/ODE/Mass.th,
src/Physics/ODE/Objects.th,
src/Physics/ODE/Space.th,
src/Physics/ODE/World.th