packages feed

HGamer3D-0.7.0: HGamer3D.cabal

Name:                HGamer3D
Version:             0.7.0
Synopsis:            Toolset for the Haskell Game Programmer
Description:         
	HGamer3D is a toolset for developing 3D games in the programming 
	language Haskell. 

License:             OtherLicense
License-file:        LICENSE
Author:              Peter Althainz
Maintainer:          althainz@gmail.com
Build-Type:          Simple
Cabal-Version:       >=1.4
Homepage:            http://www.hgamer3d.org
Category:            Game Engine
Extra-source-files:  Setup.hs 
 
Library
  Build-Depends:     base >= 3 && < 5, containers, bytestring, text, filepath, directory, vect >=0.4 && <0.5, messagepack >=0.5 && <0.6, clock >=0.6 && <0.7, cereal >=0.5 && < 0.6, fresco-binding >= 0.1.0 && < 0.2.0

  Exposed-modules:   HGamer3D.Data.Angle, HGamer3D.Data.Colour, HGamer3D.Data.LMH, HGamer3D.Data.GameTime, HGamer3D.Data.Geometry2D, HGamer3D.Data.Transform3D, HGamer3D.Data.TypeSynonyms, HGamer3D.Data.Vector, HGamer3D.Data.Window, HGamer3D.Data.PlayCmd, HGamer3D.Data, HGamer3D.Util.FileLocation, HGamer3D.Util.UniqueName, HGamer3D.Util.Variable, HGamer3D.Util, HGamer3D.Graphics3D.Camera, HGamer3D.Graphics3D.Graphics3DCommand, HGamer3D.Graphics3D.Geometry, HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D.Light, HGamer3D.Graphics3D.Material, HGamer3D.Graphics3D.Window, HGamer3D.Input.Mouse, HGamer3D.Input.Keyboard, HGamer3D.Input.Joystick, HGamer3D.Input.InputEventHandler, HGamer3D.Input, HGamer3D.Graphics3D, HGamer3D.GUI.Button, HGamer3D.GUI.EditText, HGamer3D.GUI.DropDownList, HGamer3D.GUI.Slider, HGamer3D.GUI.Text, HGamer3D.GUI.CheckBox, HGamer3D.GUI, HGamer3D.Audio.SoundSource, HGamer3D.Audio.SoundListener, HGamer3D.Audio.Volume, HGamer3D.Audio, HGamer3D

  Other-modules:     

  c-sources:         
  
  ghc-options:       
  cc-options:        -Wno-attributes 
  hs-source-dirs:    .
  Include-dirs:      .
  build-depends: