HGamer3D-0.6.1: HGamer3D/Input/InputEvents.hs
-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.hgamer3d.org
--
-- (c) 2011 - 2015 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-- HGamer3D/Input/InputEvents.hs
-- | Module providing the MouseInput type
module HGamer3D.Input.InputEvents
(
ctInputEventHub,
ctMouseEvent,
MouseEvent (..)
)
where
import Data.MessagePack
import Debug.Trace
import Data.Text
import HGamer3D.Data
ctInputEventHub :: ComponentType ()
ctInputEventHub = ComponentType 0xa532f43b1c1c6bc7
ctMouseEvent :: ComponentType MouseEvent
ctMouseEvent = ComponentType 0x27eaf3fd46595d08
data MouseEvent = MousePosition Int Int
| MouseButtonUp Int
| MouseButtonDown Int
deriving (Eq, Show)
instance ComponentClass MouseEvent where
toObj (MousePosition x y) = ObjectArray [ObjectInt 1, ObjectInt (fromIntegral x), ObjectInt (fromIntegral y)]
toObj (MouseButtonDown b) = ObjectArray [ObjectInt 2, ObjectInt (fromIntegral b)]
toObj (MouseButtonUp b) =ObjectArray [ObjectInt 3, ObjectInt (fromIntegral b)]
fromObj (ObjectArray [ObjectInt 1, ObjectInt x, ObjectInt y]) = MousePosition (fromIntegral x) (fromIntegral y)
fromObj (ObjectArray [ObjectInt 2, ObjectInt b]) = MouseButtonDown (fromIntegral b)
fromObj (ObjectArray [ObjectInt 3, ObjectInt b]) = MouseButtonUp (fromIntegral b)
fromObj obj = trace (show obj) (MousePosition 0 0)