HGamer3D-0.6.0: HGamer3D.cabal
Name: HGamer3D
Version: 0.6.0
Synopsis: Toolset for the Haskell Game Programmer
Description:
HGamer3D is a toolset for developing 3D games in the programming
language Haskell.
License: OtherLicense
License-file: LICENSE
Author: Peter Althainz
Maintainer: althainz@gmail.com
Build-Type: Simple
Cabal-Version: >=1.4
Homepage: http://www.hgamer3d.org
Category: Game Engine
Extra-source-files: Setup.hs
Library
Build-Depends: base >= 3 && < 5, containers, bytestring, text, filepath, directory, vect >=0.4 && <0.5, messagepack >=0.5 && <0.6, clock >=0.5 && <0.6, cereal >=0.4 && < 0.5
Exposed-modules: HGamer3D.Binding.CFunctions, HGamer3D.Binding.Helper, HGamer3D.Binding, HGamer3D.Data.Angle, HGamer3D.Data.Colour, HGamer3D.Data.LMH, HGamer3D.Data.GameTime, HGamer3D.Data.Geometry2D, HGamer3D.Data.Transform3D, HGamer3D.Data.TypeSynonyms, HGamer3D.Data.Vector, HGamer3D.Data.Window, HGamer3D.Data, HGamer3D.Util.FileLocation, HGamer3D.Util.UniqueName, HGamer3D.Util, HGamer3D.ECS.Entity, HGamer3D.Data.Component, HGamer3D.ECS.System, HGamer3D.ECS, HGamer3D.Graphics3D.Camera, HGamer3D.Graphics3D.Graphics3DCommand, HGamer3D.Graphics3D.Geometry, HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D.Light, HGamer3D.Graphics3D.Material, HGamer3D.Graphics3D.Window, HGamer3D.Input.InputEvents, HGamer3D.Input, HGamer3D.Graphics3D.SystemGraphics3D, HGamer3D.Graphics3D, HGamer3D
Other-modules:
c-sources:
ghc-options:
cc-options: -Wno-attributes
hs-source-dirs: .
Include-dirs: .
build-depends:
if os(windows)
extra-libraries: hgamer3d0
else
extra-libraries: hgamer3d0, Urho3D