packages feed

HGamer3D-0.6.0: HGamer3D.cabal

Name:                HGamer3D
Version:             0.6.0
Synopsis:            Toolset for the Haskell Game Programmer
Description:         
	HGamer3D is a toolset for developing 3D games in the programming 
	language Haskell. 

License:             OtherLicense
License-file:        LICENSE
Author:              Peter Althainz
Maintainer:          althainz@gmail.com
Build-Type:          Simple
Cabal-Version:       >=1.4
Homepage:            http://www.hgamer3d.org
Category:            Game Engine
Extra-source-files:  Setup.hs 
 
Library
  Build-Depends:     base >= 3 && < 5, containers, bytestring, text, filepath, directory, vect >=0.4 && <0.5, messagepack >=0.5 && <0.6, clock >=0.5 && <0.6, cereal >=0.4 && < 0.5

  Exposed-modules:   HGamer3D.Binding.CFunctions, HGamer3D.Binding.Helper, HGamer3D.Binding, HGamer3D.Data.Angle, HGamer3D.Data.Colour, HGamer3D.Data.LMH, HGamer3D.Data.GameTime, HGamer3D.Data.Geometry2D, HGamer3D.Data.Transform3D, HGamer3D.Data.TypeSynonyms, HGamer3D.Data.Vector, HGamer3D.Data.Window, HGamer3D.Data, HGamer3D.Util.FileLocation, HGamer3D.Util.UniqueName, HGamer3D.Util, HGamer3D.ECS.Entity, HGamer3D.Data.Component, HGamer3D.ECS.System, HGamer3D.ECS, HGamer3D.Graphics3D.Camera, HGamer3D.Graphics3D.Graphics3DCommand, HGamer3D.Graphics3D.Geometry, HGamer3D.Graphics3D.Graphics3DConfig, HGamer3D.Graphics3D.Light, HGamer3D.Graphics3D.Material, HGamer3D.Graphics3D.Window, HGamer3D.Input.InputEvents, HGamer3D.Input, HGamer3D.Graphics3D.SystemGraphics3D, HGamer3D.Graphics3D, HGamer3D

  Other-modules:     

  c-sources:         
  
  ghc-options:       
  cc-options:        -Wno-attributes 
  hs-source-dirs:    .
  Include-dirs:      .
  build-depends:
  if os(windows)
     extra-libraries:   hgamer3d0
  else
     extra-libraries:   hgamer3d0, Urho3D