HGamer3D-Ogre-Binding-0.5.0: HGamer3D/Bindings/Ogre/ClassResourceManager.chs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D, a project to enable 3D game development
-- in Haskell. For the latest info, see http://www.hgamer3d.org .
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassResourceManager.chs
--
module HGamer3D.Bindings.Ogre.ClassResourceManager where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
{# import HGamer3D.Bindings.Ogre.Utils #}
{# import HGamer3D.Bindings.Ogre.ClassPtr #}
{# import HGamer3D.Bindings.Ogre.StructHG3DClass #}
#include "ClassResourceManager.h"
{- function ~ResourceManager -}
{#fun ogre_rsrcmgr_destruct as delete
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function setMemoryBudget -}
{#fun ogre_rsrcmgr_setMemoryBudget as setMemoryBudget
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' } -> `()' #}
{- function getMemoryBudget -}
{#fun ogre_rsrcmgr_getMemoryBudget as getMemoryBudget
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function getMemoryUsage -}
{#fun ogre_rsrcmgr_getMemoryUsage as getMemoryUsage
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function unload -}
{#fun ogre_rsrcmgr_unload as unload
{ withHG3DClass* `HG3DClass' ,
withCString* `String' } -> `()' #}
{- function unloadAll -}
{#fun ogre_rsrcmgr_unloadAll as unloadAll
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function reloadAll -}
{#fun ogre_rsrcmgr_reloadAll as reloadAll
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function unloadUnreferencedResources -}
{#fun ogre_rsrcmgr_unloadUnreferencedResources as unloadUnreferencedResources
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function reloadUnreferencedResources -}
{#fun ogre_rsrcmgr_reloadUnreferencedResources as reloadUnreferencedResources
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function remove2 -}
{#fun ogre_rsrcmgr_remove2 as remove2
{ withHG3DClass* `HG3DClass' ,
withCString* `String' } -> `()' #}
{- function removeAll -}
{#fun ogre_rsrcmgr_removeAll as removeAll
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function removeUnreferencedResources -}
{#fun ogre_rsrcmgr_removeUnreferencedResources as removeUnreferencedResources
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function resourceExists -}
{#fun ogre_rsrcmgr_resourceExists as resourceExists
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function getLoadingOrder -}
{#fun ogre_rsrcmgr_getLoadingOrder as getLoadingOrder
{ withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function getResourceType -}
{#fun ogre_rsrcmgr_getResourceType as getResourceType
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}
{- function setVerbose -}
{#fun ogre_rsrcmgr_setVerbose as setVerbose
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getVerbose -}
{#fun ogre_rsrcmgr_getVerbose as getVerbose
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function destroyResourcePool2 -}
{#fun ogre_rsrcmgr_destroyResourcePool2 as destroyResourcePool2
{ withHG3DClass* `HG3DClass' ,
withCString* `String' } -> `()' #}
{- function destroyAllResourcePools -}
{#fun ogre_rsrcmgr_destroyAllResourcePools as destroyAllResourcePools
{ withHG3DClass* `HG3DClass' } -> `()' #}