HGamer3D-Ogre-Binding-0.5.0: HGamer3D/Bindings/Ogre/ClassResource.chs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D, a project to enable 3D game development
-- in Haskell. For the latest info, see http://www.hgamer3d.org .
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassResource.chs
--
module HGamer3D.Bindings.Ogre.ClassResource where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
{# import HGamer3D.Bindings.Ogre.Utils #}
{# import HGamer3D.Bindings.Ogre.ClassPtr #}
{# import HGamer3D.Bindings.Ogre.StructHG3DClass #}
#include "ClassResource.h"
{- function ~Resource -}
{#fun ogre_rsrc_destruct as delete
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function prepare -}
{#fun ogre_rsrc_prepare as prepare
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function load -}
{#fun ogre_rsrc_load as load
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function reload -}
{#fun ogre_rsrc_reload as reload
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function isReloadable -}
{#fun ogre_rsrc_isReloadable as isReloadable
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function isManuallyLoaded -}
{#fun ogre_rsrc_isManuallyLoaded as isManuallyLoaded
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function unload -}
{#fun ogre_rsrc_unload as unload
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function getSize -}
{#fun ogre_rsrc_getSize as getSize
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function touch -}
{#fun ogre_rsrc_touch as touch
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function getName -}
{#fun ogre_rsrc_getName as getName
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}
{- function isPrepared -}
{#fun ogre_rsrc_isPrepared as isPrepared
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function isLoaded -}
{#fun ogre_rsrc_isLoaded as isLoaded
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function isLoading -}
{#fun ogre_rsrc_isLoading as isLoading
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function isBackgroundLoaded -}
{#fun ogre_rsrc_isBackgroundLoaded as isBackgroundLoaded
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setBackgroundLoaded -}
{#fun ogre_rsrc_setBackgroundLoaded as setBackgroundLoaded
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function escalateLoading -}
{#fun ogre_rsrc_escalateLoading as escalateLoading
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function getGroup -}
{#fun ogre_rsrc_getGroup as getGroup
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}
{- function changeGroupOwnership -}
{#fun ogre_rsrc_changeGroupOwnership as changeGroupOwnership
{ withHG3DClass* `HG3DClass' ,
withCString* `String' } -> `()' #}
{- function getCreator -}
{#fun ogre_rsrc_getCreator as getCreator
{ withHG3DClass* `HG3DClass' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function getOrigin -}
{#fun ogre_rsrc_getOrigin as getOrigin
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}
{- function getStateCount -}
{#fun ogre_rsrc_getStateCount as getStateCount
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}