HGamer3D-Ogre-Binding-0.5.0: HGamer3D/Bindings/Ogre/ClassEntity.chs
{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}
-- This source file is part of HGamer3D, a project to enable 3D game development
-- in Haskell. For the latest info, see http://www.hgamer3d.org .
--
-- (c) 2011-2014 Peter Althainz
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
-- ClassEntity.chs
--
module HGamer3D.Bindings.Ogre.ClassEntity where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
{# import HGamer3D.Bindings.Ogre.Utils #}
{# import HGamer3D.Bindings.Ogre.ClassPtr #}
{# import HGamer3D.Bindings.Ogre.StructHG3DClass #}
{# import HGamer3D.Bindings.Ogre.StructSharedPtr #}
{# import HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice #}
#include "ClassEntity.h"
{- function ~Entity -}
{#fun ogre_ent_destruct as delete
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function getMesh -}
{#fun ogre_ent_getMesh as getMesh
{ withHG3DClass* `HG3DClass' ,
alloca- `SharedPtr' peekSharedPtr*} -> `()' #}
{- function getNumSubEntities -}
{#fun ogre_ent_getNumSubEntities as getNumSubEntities
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function clone -}
{#fun ogre_ent_clone as clone
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function setMaterialName -}
{#fun ogre_ent_setMaterialName as setMaterialName
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
withCString* `String' } -> `()' #}
{- function setMaterial -}
{#fun ogre_ent_setMaterial as setMaterial
{ withHG3DClass* `HG3DClass' ,
withSharedPtr* `SharedPtr' } -> `()' #}
{- function getMovableType -}
{#fun ogre_ent_getMovableType as getMovableType
{ withHG3DClass* `HG3DClass' ,
alloc64k- `String' peekCString*} -> `()' #}
{- function getAnimationState -}
{#fun ogre_ent_getAnimationState as getAnimationState
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function hasAnimationState -}
{#fun ogre_ent_hasAnimationState as hasAnimationState
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function getAllAnimationStates -}
{#fun ogre_ent_getAllAnimationStates as getAllAnimationStates
{ withHG3DClass* `HG3DClass' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function setDisplaySkeleton -}
{#fun ogre_ent_setDisplaySkeleton as setDisplaySkeleton
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getDisplaySkeleton -}
{#fun ogre_ent_getDisplaySkeleton as getDisplaySkeleton
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function getManualLodLevel -}
{#fun ogre_ent_getManualLodLevel as getManualLodLevel
{ withHG3DClass* `HG3DClass' ,
fromIntegral `Int' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function getNumManualLodLevels -}
{#fun ogre_ent_getNumManualLodLevels as getNumManualLodLevels
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function setPolygonModeOverrideable -}
{#fun ogre_ent_setPolygonModeOverrideable as setPolygonModeOverrideable
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function detachObjectFromBone -}
{#fun ogre_ent_detachObjectFromBone as detachObjectFromBone
{ withHG3DClass* `HG3DClass' ,
withCString* `String' ,
alloca- `HG3DClass' peek*} -> `()' #}
{- function detachObjectFromBone2 -}
{#fun ogre_ent_detachObjectFromBone2 as detachObjectFromBone2
{ withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' } -> `()' #}
{- function detachAllObjectsFromBone -}
{#fun ogre_ent_detachAllObjectsFromBone as detachAllObjectsFromBone
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function getBoundingRadius -}
{#fun ogre_ent_getBoundingRadius as getBoundingRadius
{ withHG3DClass* `HG3DClass' ,
alloca- `Float' peekFloatConv*} -> `()' #}
{- function hasEdgeList -}
{#fun ogre_ent_hasEdgeList as hasEdgeList
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function hasSkeleton -}
{#fun ogre_ent_hasSkeleton as hasSkeleton
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function isHardwareAnimationEnabled -}
{#fun ogre_ent_isHardwareAnimationEnabled as isHardwareAnimationEnabled
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function getSoftwareAnimationRequests -}
{#fun ogre_ent_getSoftwareAnimationRequests as getSoftwareAnimationRequests
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function getSoftwareAnimationNormalsRequests -}
{#fun ogre_ent_getSoftwareAnimationNormalsRequests as getSoftwareAnimationNormalsRequests
{ withHG3DClass* `HG3DClass' ,
alloca- `Int' peekIntConv*} -> `()' #}
{- function addSoftwareAnimationRequest -}
{#fun ogre_ent_addSoftwareAnimationRequest as addSoftwareAnimationRequest
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function removeSoftwareAnimationRequest -}
{#fun ogre_ent_removeSoftwareAnimationRequest as removeSoftwareAnimationRequest
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function shareSkeletonInstanceWith -}
{#fun ogre_ent_shareSkeletonInstanceWith as shareSkeletonInstanceWith
{ withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' } -> `()' #}
{- function hasVertexAnimation -}
{#fun ogre_ent_hasVertexAnimation as hasVertexAnimation
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function stopSharingSkeletonInstance -}
{#fun ogre_ent_stopSharingSkeletonInstance as stopSharingSkeletonInstance
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function sharesSkeletonInstance -}
{#fun ogre_ent_sharesSkeletonInstance as sharesSkeletonInstance
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function refreshAvailableAnimationState -}
{#fun ogre_ent_refreshAvailableAnimationState as refreshAvailableAnimationState
{ withHG3DClass* `HG3DClass' } -> `()' #}
{- function chooseVertexDataForBinding -}
{#fun ogre_ent_chooseVertexDataForBinding as chooseVertexDataForBinding
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' ,
alloca- `EnumEntityVertexDataBindChoice' peekEnumUtil*} -> `()' #}
{- function isInitialised -}
{#fun ogre_ent_isInitialised as isInitialised
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function backgroundLoadingComplete -}
{#fun ogre_ent_backgroundLoadingComplete as backgroundLoadingComplete
{ withHG3DClass* `HG3DClass' ,
withHG3DClass* `HG3DClass' } -> `()' #}
{- function setSkipAnimationStateUpdate -}
{#fun ogre_ent_setSkipAnimationStateUpdate as setSkipAnimationStateUpdate
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getSkipAnimationStateUpdate -}
{#fun ogre_ent_getSkipAnimationStateUpdate as getSkipAnimationStateUpdate
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}
{- function setAlwaysUpdateMainSkeleton -}
{#fun ogre_ent_setAlwaysUpdateMainSkeleton as setAlwaysUpdateMainSkeleton
{ withHG3DClass* `HG3DClass' ,
fromBool `Bool' } -> `()' #}
{- function getAlwaysUpdateMainSkeleton -}
{#fun ogre_ent_getAlwaysUpdateMainSkeleton as getAlwaysUpdateMainSkeleton
{ withHG3DClass* `HG3DClass' ,
alloca- `Bool' peekBoolUtil*} -> `()' #}